03-21-2016, 02:23 PM
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#17
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RIP Storn D0-D0
Join Date: Jun 2012
Posts: 3,453
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Re: TWG 2016 Ranked Test Thread
i think jTWGs should be 1 point for losing and 3 for winning. it shows that playing a jTWG is still important, but also shows that its not as hardcore in a sense as normal TWG.
i Think a good host number is 2. on average it gives less points than playing a game (assuming 50% winrate) while still rewarding points for actually hosting.
a good way to reward players for playing well could be to give them an extra point if they were alive when the game ended. This also means that even if the team lost the game, you managing not to die can get rewarded,
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