TWG Turbo: Requiem for a Moody Goddess
9 Players
Open Setup
===============================
The theme of this game is "Fickleness." No special mechanics, but the game generally punishes the unthoughtful use of abilities by town to balance out their general strength
===============================
24 hour days/24 hour nights: Days start at
11PM Server time and end at
11pm Server time the next day.
Phantoms OFF
Cardflips ON [Full Role Flip]
KitB ON
Insta ON
Nighttalk OFF
OoTC OFF
Wolfchat is
Twilight/Night only
No-lynch is
OFF
Wolves must kill every night, failure to do so randomizes the kill. All other night actions are not randomized.
ATTENTION: 3 Post minimum per phase, failure to meet this post count risks modkill by the host
---
Town Roles:
1 Moody Seer - Chooses one player, and returns their role color. Roleblocks the player being investigated. Killing actions are not roleblocked in this way.
1 Moody Doctor - Prevents a player from dying during the night. Cannot target yourself. Cannot target the same player consecutive nights. The player you target is roleblocked that night. Killing actions are not roleblocked in this way.
1 Moody Tracker - Chooses one player and learns who they targeted for a night action. If the player they choose performed no night action that night, the Moody Tracker cannot use their power the next night phase (The Tracker being roleblocked doesnt cause this negative effect to happen.)
4 Vanilla Towns
Wolf Roles:
1 Moody Master Wolf - Seers as green. Once they send a night kill, the seer as red for the rest of the game. The first kill this role sends is a strongman/ninja kill (Cannot be tracked or blocked).
1 Moody Adepti - Can roleblock a player once per night. If you do this, you cannot send the kill that night.
---
SIGNUPS:
Player list:
1. Bugkid666
2. mellon_collie
3. Shadow_God_10
4. 123kappa3
5. SubaruPoptart
6. Wayward Vagabond
7. Roundbox
8. Tforce
9. XelNya
Replacements
1. Hakulyte
2. FFA
3.