11-23-2011, 08:30 AM
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#4195
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★★★★★
Join Date: Nov 2003
Location: Tokyo
Posts: 8,185
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Re: Ingame Song Information
About the new difficulty scale:
Honestly it's still difficult for us to determine which is the best scale, since there're various opinions for it. More opinions are needed (or should we even have a poll for it?).
About Ambient Angels:
167bpm JS file. Yeah some parts are quite dense, yet not too long/stamina draining.
Not comparable to EHHS in difficulty though, can be a debatable FMO.
Midnight: If we have methods for making song difficulties as token song reqs automatically, your idea will be better. Otherwise, difficulties shouldn't be song reqs in the first place, imo (currently, we don't have).
subin: That's debatable. of course.. is simpler (in terms of difficulty) but needs more stamina. Both are in really high FMO zone. Actually it's nearly impossible to put all songs in "real" difficulty order, but I can consider a change when there're enough opinions for it.
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