11-11-2015, 07:03 PM
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#17
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FFR Player
Join Date: Nov 2015
Age: 27
Posts: 3
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Re: TWG Game Building Thread
Quote:
Originally Posted by YoshL
so in your setup, detail:
how many total players?
how many mason pairs?
how many werewolves?
what happens if a werewolf is given a vigilante power, do the werewolves get two kills in the night?
an immediate problem i see:
masons claim that they're masons with each other, and then the gun will go to that mason every single time, preventing werewolves from killing a confirmed human for the entire game. Then the game devolves into normal TWG almost, so the novelty is lost really quickly
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It can go with 12, 16 and 20 players.
12 Players : 2 Mason, 3 Werewolves
16 Players : 3 Mason, 4 Werewolves
20 Players : 3 Mason, 5 Werewolves
Yes, if werewolves got the gun, they can get another kill during the night.
How can the gun go to the mason every single time ?
how can someone be confirmed human if there's no seer ? unless the mason got lucky and kill the werewolves.
Last edited by Rex96; 11-11-2015 at 07:06 PM..
Reason: just thinking something
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