View Single Post
Old 08-16-2021, 04:59 PM   #20
xXOpkillerXx
Forever OP
Simfile JudgeFFR Simfile AuthorD8 Godly KeysmasherFFR Veteran
 
xXOpkillerXx's Avatar
 
Join Date: Dec 2008
Location: Canada,Quebec
Age: 28
Posts: 4,171
Default Re: Definition of a FFR AA

Quote:
Originally Posted by benny58624 View Post
Fun fact: FFR did show these AA/A/B/C/D/E rates already on the results screen, but then it got removed. I don't remember how it exactly worked, it likely went off combo score. They weren't tracked anywhere else AFAIK.

Yep, I'm aware of that

They were only part of the game engine and not tracked anywhere, so it seems very normal that it never was interesting enough for anyone to care about.

Reason why I only suggested some kind of AA equivalent is twofold:
1. On FFR, as we've discussed in this thread, you can relatively easily mash your way to a % as high as 95%-ish, because of how our judgements work. Therefore anything worse than that AA metric would converge to the same required effort to obtain for even less significance than the AA compared to AAA.

2. In some other games, AA is a very common metric for players to determine if they did decent on a file. Very rarely do we see players go for the lower grades.
xXOpkillerXx is offline   Reply With Quote