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Old 01-9-2013, 11:33 AM   #20
bballa48
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Default Re: Expanding the difficulty spectrum

Quote:
Originally Posted by ssbmchamp View Post
I'm a little confused with this whole "no room for movement" discussion. the scale goes from 1-99. 99 means hardest song in the game, A.K.A. VROFL. Perfect that fits. Then make RATO a 98 because it's the second most difficult file in the game (and the only one with a difficulty range in that level) Since I don't foresee any other future files being as difficult as VROFL, this to me means every new file would be 1-98. If a new file as difficult as RATO comes out you would make it a 98 also. I just feel as though you guys are just complicating things way more than they need to be. The problem here seems to be that you guys are worried about VROFL being in it's own category (which I understand that since nothing else compares BUT, it's still the hardest in the game which is why it needs to stay at 99) You already have a great rating system in place so just use that and adjust accordingly. If you're still worried about it that much why not make the rating system go from 1-105....at least that way you could show the huge gap between VROFL and RATO, and it would give you more room for movement.
RATO being 98 and VROFL being 99 makes no sense. The score gaps between the two songs are MASSIVE.

Also, Rob I REALLY like your list. Overall, you pretty much nailed everything in a far more objective manner than I did.

One thing I saw though....

Anyone else think 11ELEVEN should slide up into the 82s? At the very least it should before Coactive, IMO.
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