TWG XXXVI - Player Signups - 9/2 - 1pm, 5pm, 11pm

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • iggymatrixcounter
    FFR Veteran
    • Nov 2003
    • 1924

    #16
    Re: TWG XXXVI - Host Signups

    Also: "each night the bookie will bet on EITHER the wolfing or the lynching for the following day. if he is correct, he may raise any lynched player from the dead. the bookie is operating illegally. if his role becomes public, he immediately dies."

    If I'm the bookie, what stops me from telling everyone in an IM that I'm the bookie. No one mentions it on the thread because I'm a lot of help to the humans. A wolf wouldn't mention it because it would mean his death (bookie for a wolf seems like a good deal IMO)

    Then everyone knows who I am and I tell them to lynch people and I bet that that person will be lynched and resurrect him. Yea the wolves still have their kill(s). But it would slow the game down so the seer could find more confirmed wolves. Oh and I also have the guardian guard me and I don't bunk with anyone so I don't die, meaning that even if two people die per night from wolf kills, the fastest the game could go is about 6 days. If that's a senario you would like (I think it's a sweet loophole in the role XD) then go for it. Otherwise I think I'm reading something wrong.
    lastfm
    PANDORA

    Comment

    • FoJaR
      The Worst
      • Nov 2005
      • 2816

      #17
      Re: TWG XXXVI - Host Signups

      it doesnt need to be mentioned in the thread. if a wolf comes to me saying you said you were the bookie, you're toast son.

      Comment

      • sertman
        DADALADAH
        FFR Simfile Author
        • Jun 2005
        • 3910

        #18
        Re: TWG XXXVI - Host Signups

        The thing that I see wrong with Iggy's game is this:

        Lets say I'm going to vote for Tass. This is the first vote for tass. Now, because wolves can't vote for other wolves unless a human has already voted one, it means that unless I'm retarded, me and Tass aren't wolves together... which could have an effect on the game in favor of the humans.

        Also, it seems a little stacked against new players. I'd be very suprised if I lasted past Day 1, because people are going to vote for the best players to keep them alive.

        I think FoJaR's could work, but I'd like to see a third option.

        Comment

        • iggymatrixcounter
          FFR Veteran
          • Nov 2003
          • 1924

          #19
          Re: TWG XXXVI - Host Signups

          Originally posted by sertman
          The thing that I see wrong with Iggy's game is this:

          Lets say I'm going to vote for Tass. This is the first vote for tass. Now, because wolves can't vote for other wolves unless a human has already voted one, it means that unless I'm retarded, me and Tass aren't wolves together... which could have an effect on the game in favor of the humans.
          This is true and I hope it becomes part of the strategy. As the wolves will need to be oh so careful as to how they vote. I had a seer in this game but took it out because the info gained could LOGICALLY prove wolves which is a lot more fun.

          Originally posted by sertman
          Also, it seems a little stacked against new players. I'd be very suprised if I lasted past Day 1, because people are going to vote for the best players to keep them alive.
          Like I said, in order to stay alive you need to be useful lol. I only said new players would go first because they usually don't act very useful (whether they are afraid or just can't so it.) I'm sure that if you did something or convinced someone then you could live. Besides, just go to another new player and tag team your votes if you're THAT desparate. You'll live a long time unless the politician decides that one of you must go.

          It would be like bunking, just, in a sadistic form XD. And if too many people did this (Which is what I as host would fear) then all it would turn into is this huge KitB for like 10 people XD. So I hope those types of things get accounted for also in this game.

          Basically I want it to go in anyway. I want lots of info with lots of senarios and many things to discuss. Not only does this game offer that, but also the incentive to make sure everything gets discussed. There's no excuse for "not finding something to say."

          Just my opinion.
          lastfm
          PANDORA

          Comment

          • sertman
            DADALADAH
            FFR Simfile Author
            • Jun 2005
            • 3910

            #20
            Re: TWG XXXVI - Host Signups

            Your game just seems incredibly stacked in favor of the humans. The only way that I can see this working out are if the 3 best players get picked as wolves. Otherwise, ESPECIALLY if a newer player gets to draw the wolf, it's going to be hell for them because they have to post a lot, get people to vote for them, AND not tip people off that they're a wolf. There are a lot of people who are really bad at being a wolf, and if you get 3 of them in this game i don't think it'll last very long.

            Comment

            • Tasselfoot
              Retired BOSS
              FFR Simfile Author
              • Jul 2003
              • 25185

              #21
              Re: TWG XXXVI - Host Signups

              LOL... I'm dead night 1 in Iggy's game anyway. If I'm human, dead night 1. If I'm a wolf, I'm dead day 1. No guardian.

              I still think Fojar's game has too many things thrown in at once... I'm fairly confident I'll be able to come up with some loophole once I actually think about this game. For now, since we aren't playing it yet, I really haven't looked at it hard enough.

              Hopefully someone else will send me a host voting that is of a game that can be proven to be slightly more balanced... not just 2 different noobs guesses at what their games might be like.
              RIP

              Comment

              • sertman
                DADALADAH
                FFR Simfile Author
                • Jun 2005
                • 3910

                #22
                Re: TWG XXXVI - Host Signups

                I'd rather you come up with the loophole now rather than mid-game

                Comment

                • Tasselfoot
                  Retired BOSS
                  FFR Simfile Author
                  • Jul 2003
                  • 25185

                  #23
                  Re: TWG XXXVI - Host Signups

                  Doesn't work that way, love.... I gotta be in the MINDSET of the game to figure **** out. For now, I just give the game a cursory look, nothing more.

                  Best case in point is the vigi. We used it in TWO games before I got the role in twg15... but I didn't come up with the loophole in the role until it was mine to play. MINDSET.
                  RIP

                  Comment

                  • talisman
                    Resident Penguin
                    FFR Simfile Author
                    • May 2003
                    • 4598

                    #24
                    Re: TWG XXXVI - Host Signups

                    when fojar went over the game with me a long time ago I didn't spot any huge loopholes. Only problems are what you've already pointed out: game size. If there were a way to shrink it somehow that would be best.

                    Comment

                    • iggymatrixcounter
                      FFR Veteran
                      • Nov 2003
                      • 1924

                      #25
                      Re: TWG XXXVI - Host Signups

                      Originally posted by Tasselfoot
                      Doesn't work that way, love.... I gotta be in the MINDSET of the game to figure **** out.
                      More like you're too lazy to think about it if it's not benefiting you at all XD.

                      I know both our games are unstable looking but if you guys are thinking about running a game like the few we've had, you guys need to break out of this "safe" game box you're in. I mean even if it does go horribly wrong, we have tass to argue it until it's thrown out.

                      I'm open to new ideas, but not ideas that are boring. Both the game types now are going to be sweet and I want to see one of the two played. (or something similar if someone wants to throw another idea out there.)
                      lastfm
                      PANDORA

                      Comment

                      • iggymatrixcounter
                        FFR Veteran
                        • Nov 2003
                        • 1924

                        #26
                        Re: TWG XXXVI - Host Signups

                        Originally posted by talisman
                        when fojar went over the game with me a long time ago I didn't spot any huge loopholes. Only problems are what you've already pointed out: game size. If there were a way to shrink it somehow that would be best.
                        Same thing with me, but all I have to say is that the wolves will dread the day that I become the bookie... I found something and I'm not telling XD.
                        lastfm
                        PANDORA

                        Comment

                        • StoicRoivaS
                          FFR Player
                          • May 2006
                          • 548

                          #27
                          Re: TWG XXXVI - Host Signups

                          To all who are wondering and or planning strats around the bookie: The bookie's hidden identity is taken on faith. If you are the bookie you are to keep your identity hidden from everyone. Obviously you can tell any single person or group of people in private of your role. This is entirely your call. Just be aware that there will be consequences for violating the rules of the game; consequences in accordance with whatever current rule violation punishments happen to be. If you get unlucky and tell a wolf, they benefit from turning you in right away to a degree, and likewise, if you tell an honest human player, they'd turn you in right away. Yes, there are a few exploits if you happen to get the bookie role, these have already been address and discussed with FoJar and others. This is working on faith alone, people, nothing else. If you want to abuse known exploits of the game setup for higher chanes of a win, be prepared to face a multi-game ban.

                          Note @ Iggy: I'm not sure if you were confused on the role of the seer or not. Your post mentioning it reads like you think the seer is helping the humans by finding reds. This is not the case. The role is the tainted seer. He is on the wolf's side and wins if the wolves win. The humans can win without lynching him. He knows no roles at the start of the game other than his own and his "visions" are intended to lead him to the wolves and feed them information on the humans (identity of blues) so that they may apply it in their favor. Thusly, stalling the game out with a guarded bookie does favor the tainted seer, because he has more time to find the wolves, but it also helps the wolves in the fact that the tainted seer is going to be spotting blues quite frequently with the number of special roles in this game, and the wolves will likely act accordingly. I hope this clears up any confusion you might have had, assuming you intended you post how I read it. Take care.
                          Like the moon over
                          the day, my genius and brawn are
                          wasted on these fools. ~Haiku
                          -Bowser

                          Comment

                          • Tasselfoot
                            Retired BOSS
                            FFR Simfile Author
                            • Jul 2003
                            • 25185

                            #28
                            Re: TWG XXXVI - Host Signups

                            You do realize that the tainted seer only needs to find 1 red... right? and has a 75% chance of getting a real red when he seers a red.
                            RIP

                            Comment

                            • iggymatrixcounter
                              FFR Veteran
                              • Nov 2003
                              • 1924

                              #29
                              Re: TWG XXXVI - Host Signups

                              Originally posted by StoicRoivaS
                              This is working on faith alone, people, nothing else. If you want to abuse known exploits of the game setup for higher chanes of a win, be prepared to face a multi-game ban.
                              Aww you're no fun XD.

                              And yes I forgot that the seer in this game is wolf side only, Kind of hurts my plan/objective now lol. It's all good though.
                              lastfm
                              PANDORA

                              Comment

                              • StoicRoivaS
                                FFR Player
                                • May 2006
                                • 548

                                #30
                                Re: TWG XXXVI - Host Signups

                                Um, yeah?! I was pointing the information on the seer and bookie out for Iggy and those of you who think the game can be noticably broken through one or both of the roles. I'm well aware that the seer is going to be a powerful tool for the reds, this is why the millers were placed in.
                                Like the moon over
                                the day, my genius and brawn are
                                wasted on these fools. ~Haiku
                                -Bowser

                                Comment

                                Working...