12-29-2003, 11:48 AM
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#31
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FFR Player
Join Date: Nov 2003
Location: East US
Posts: 34
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I have 2 solutions (may have already been said before):
use boolean variables as flags every so often in a song. each song has a different amount of flags, and each flag is randomly located in the song. Every time the player passes the flag it is set to true. if all flags are true by the end of the song, the person didn't hack.
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