07-1-2023, 10:04 PM
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#281
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owo
Head of Events Team
Join Date: Jun 2020
Posts: 373
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Re: TWG 206: Betrayal at House on the Hill GAME THREAD
Quote:
Originally Posted by Charu
Let's assume everyone just decided not to post at all. Have only the night actions go off.
You're suggesting every player should just not even *attempt* to solve the game and just let the Seer do checks until they get the necessary info.
Am I understanding this logic right?
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Theres still room for discussion (try to bait werewolves into making a less-ambiguous mistake to act upon), but largely the Seer is the most powerful tool available to the town in terms of gaining firm actionable intel and the most reliable strategy will be one that gives the Seer as many opportunities to do their magic as possible.
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