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Old 08-24-2022, 10:44 PM   #97
Lights
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Default Re: Dump Batch Discussion Thread

Quote:
Originally Posted by WirryWoo View Post
That said, I do think that creating "dumps" removes many great opportunities to musically and rhythmically reflect the goals of a musician's work and personally I think that's really a shame. Even though other rhythm games like Etterna and osumania are not designed as safe havens for dumps, there is a reason why top players are playing dump-like files much more on these rhythm gaming platforms. In my opinion, it's because the initial goals of FFR are not designed to support dumps. We can push towards that direction if we want, but I do think it's really important to respect the initial goals of why FFR exists, and the initial reasons why FFR is successful in the first place. The game has certainly involved past those initial goals, but it's really up to us and the community to refocus on defining where we want FFR to be many years from now.
I don't think creating dumps "removes" any opportunities to do anything. The existing charting meta isn't going to suddenly shift away from technically focused charts just because we're not auto-rejecting dumps and / or allowing them to have their own batch and I'm sure theres going to continue to be high quality content produced that fits the traditional FFR style.

Apologies in advance for the blasphemy I'm about to spew but the modern 4key VSRG scene is a far cry from the vision FFR had when it was first created. And while the content being released on FFR today has clearly evolved along with it, its still a relatively narrow subsection of what can be created on this medium. And, from the perspective of a player, my goal is to have a good time playing fun charts. The music and expression of the music is secondary to this most of the time. I'm able to appreciate the artform of charting and recognize that the content FFR currently focuses on is fun, but I can only see it as a massive shame that a relatively prominent and popular genre of chart (in the greater 4key VSRG scene) is being rejected by so many people because it doesn't fit into this narrow subsection of "what has been".

Sure, I'm new to the community- I've got no ties to the older days of FFR and no real value towards preserving how things have traditionally been. From my perspective, though, FFR has been taking a lot of great steps forwards towards establishing itself as a more viable client to play on in the modern day (even in the short couple years i've been paying attention). I think expanding the type of content being offered is another important step in continuing this trend.

Is FFR around today to appeal to the older generation of players that grew up with it? Or does FFR want to try to establish a wider appeal and continue to grow all these years later?
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