KitB: On
OOTC: Off
Nighttalk: Off
Phantoms: Off
No lynch/kill: On, cannot be done two day/night phases in a row
Cardflips: On, full role flips
Instalynch: On
Day phases will always be 48 hours (excepting instalynches) and will revolve around a set time (consult the poll at the top). Night phases will always be 24 hours and will revolve around the same times.
Code:
A B C
1 Town Jailkeeper Vanilla Townie Vanilla Wolf
2 Wolf Roleblocker Town Cop Town Doctor
3 1-shot Bulletproof Townie Vanilla Wolf Town Tracker
The proposed setup for this game is called Matrix6. The setup will consist of one of the six rows or columns above, with the remaining players being Vanilla Townies and one Vanilla Wolf. The setup is not announced, meaning if you are Vanilla Town, you do not know if its setup A, B, C, 1, 2 or 3 at the beginning of the game.
All town players (living or dead) win when all the wolves have died.
All wolves (living or dead) win when the number of towns is equal to the number of wolves, or nothing can prevent this from occurring.
Voting for players is done using the tags of [twgv]the sun fan[twgv] but including a / at the beginning of the second tag.
Players unfamiliar with the rules should read at least the tl;dr version of the rules located
here
There will be a 48 hour time period where only players who are considered to be "new" (10 or less TWG games played on FFR) may sign up. After that 48 hours, the game is open to all players to sign up.
Signups:
1) who_cares973
2) jessiebessie
3) NinjaSM
4) Syhto
5) Anti-Pearl
6) Yoandri
7) funnygurl555
8) Charu
9) Hakulyte
Replacements:
1) FreezinIce
2)