01-21-2018, 02:11 AM
|
#159
|
|
Venetian Snares stepper
 
Join Date: Jan 2008
Posts: 541
|
Re: "Play/Test/Judge my simfile" thread V2
https://drive.google.com/open?id=1iD...ibqNMYkFJE7M0n
Second attempt on Aamelotasis. This time - from the copy synced in Arrow Vortex. Purposely didn’t step the subtle background snares like at the beginning, constant buzzing sounds, and the Weo-Wah-Wah’s (First occurrence of WWW in Measures 61.5-62.5, or at 1:27-1:28 of the song).
To XelNya, I want the player to play the drum part of the song, since that is what most of the song is. However, just stepping the drums meant that the stepfile was going to be understepped, so the layers came in. I wasn’t sure what you meant by “structure”. But if I still haven’t achieved that after your second look through the stepfile, can you provide me with an example through another song (maybe a YouTube link) OR tell me what possible “structure” could be made from this song – and how I would do that?
Also, some possibly fun/important stuff below.
Self-imposed Rules (subject to change in future drafts):
1. The entire stepfile will flow like a zig-zag, intended to balance the stress placed on both left and right hand (or just right hand in my case).
2. Most of the drum notes will go back and forth, beginning either at a [1] or [4]. Most non-drum notes like the occasional loud, distinct snare will either go on a [2] or [3].
3. From Measures 0.00-39.13, the jumps used ([13], [14], [24]) will not represent a specific sound. Too many different sounds to represent as specific jumps. Instead, a jump will not look the same as the previous or the next jump, as a way to indicate that there is a different sound playing in each of these jumps.
4. The jumps [13] and [24] in Measures 46.00-49.88 will continue to be designated as [13] and [24] in later parts of the song, where this sound pattern will reoccur many times. Another example of this rule is in Measures 74.75-78.63.
5. On left swipes (the [2]-[1]’s that are first seen in Measures 68.34-68.84), I will partially ignore Rule #2 by not always starting a drum note at a [1] or [4].
6. On intense drumming sections like Measures 109.25-113.13, I will partially ignore Rule #2 by not always starting a drum note at a [1] or [4]. Here, I am going for stress balance and patterns that are clear to see/spaced apart. Another example of this rule is in Measures 143.75-163.88.
7. I will only use the jumps [12], [23], and [34] on special occasions.
|
|
|