06-3-2017, 02:32 PM
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#258
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FFR Player
Join Date: Apr 2006
Posts: 5
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Re: TWG CLXVIII: Capitalism [Game Thread]
Quote:
Originally Posted by Disney
this is a bad idea
acquisitioner is just like the SK in any other game: they have an incentive to kill wolves early to increase their chances of survival to the end of the game
as an added bonus however, they gain perfect information on the entire wolf team as soon as they kill one
we will want to hunt for the acquisitioner specifically once either a wolf gets nightkilled (though that's just as likely to be a vigi kill) or in another phase or two
wolves are far more important because we do not want to have a mylo/lylo situation with 7-9 people
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Whether or not they can help with wolves isn't relevant in my opinion. They effect town negatively especially if they get a town power role. And speaking of that, can they use blue roles when they aquire the account? If they can, it's important to find them, if not, still important as we lose our town powers, but not as important solely because they can't use them.
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