Quote:
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Originally Posted by evilbutterfly
Squeek: What purpose do guilds serve?
And I saw the letters and decorations and wondered if it was some event I missed or if it's just something not in gMS. Which is it, or is it both?
And does the 1.25x exp apply to things like PQs and the EQ? Like, would my solid horns be worth 625 exp instead of 500, or what?
AND WHERE IS A BOOGIE?! =O
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1) Guilds just show that you're affiliated with a certain guild. The only benefit is for the leader I think. He gets 5% of all the money that the followers pick up. Guilds are NOT in gMS as they were just recently added to kMS and jMS. You need 100 fame to start a guild, but none to join one.
2) It was just more like a Christmas fun thing. They may do it again during the holiday season.
3) No, the EXP gain from things like quests and trading in horns is set. It's the EXP gain from monsters only. But believe me, it's way too awesome for words even for just that. Think of it this way: Holy Symbol is a skill that gives 150% normal EXP for being partied. Therefore, 1,000 EXP becomes 1,500. But wait, it's jMS, so you get a 125% boost on that, so it's really 1,875 EXP. BUT WAIT! If you use the Cash Shop in jMS, you can buy a 2x EXP card! During the times those work, you get an additional 200%! That makes it 3,750 each time you get that 1,000 EXP.
But honestly, nothing can beat the kMS test server, even though it's closed-doors.
1-10 2x
11-20 3x
21-30 5x
31-40 10x
41-50 20x
51-60 30x
61-70 40x
71-80 50x
81+ 60x
Personally, I think if gMS gets a Test Server, there won't be anyone playing the official version anymore.
4)
Boogie
Level: 35
Experience: 400
HP: 14,800
MP: 500
Accuracy: 250
Avoidability: 35
Weapon attack: 180
Weapon defense: 250
Magic attack: 300
Magic defense: 300
Strong against holy
The worst part is that Jakum summons a bunch during his fight. Other than that, I don't know where any are.
~Squeek