Thread: TWG CLV: Boats
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Old 07-11-2016, 11:17 AM   #356
roundbox
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Default Re: TWG CLV: Boats

Not too much on reads for the moment. I kinda like MML now for his huge reads post. I disagree with his observation on Xel "he's posting a lot, which is probably good" since Xel doesn't have much substance in his posts. Xel is pretty null for me right now but his alignment will be obvious as fuck in a few days. The only thing I've seen from Xel that makes me gag is the HUGELY PREDICTABLE scumreads on Red Blaster and storn.

DaBackpack feels alright to me, his response to "hey ur lurking" was good and his follow up posts don't give me any bad vibes.

On the subject of the game mechanics:
I believe that the players and shipgirls are separate entities. If you check out the mechanics notes in the first post in the thread, it says:

Mechanic wise, if you are voted out during the day, your shipgirl survives, and you are discharged.
Nightkills involve your shipgirl sinking and being lost forever.

This post implies that EVERYONE has a shipgirl ("your shipgirl"). It also tells us that since the shipgirl survives if you're voted out during the day, there are additional mechanics/actions/possible win conditions that stem from the survival of shipgirls.

That being said, I don't think we should be terribly public with the names of our shipgirls. I feel bad for those of us who have shared, but there's a possibility that the names of our shipgirls and the players they're tied to is supposed to be a mystery/secret. The fact that this information is not available in the opening post further adds to my suspicion. There is a good chance that your shipgirl dying might have an adverse effect to you. Some people's win conditions might be something along the lines of "you need to kill this shipgirl or sink this person's shipgirl". Unless someone has information saying otherwise, I think we should refrain about talking about our shipgirl assignments.
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