06-28-2016, 11:56 AM
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#37
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Washed and Irrelevant D7

Join Date: May 2012
Age: 28
Posts: 1,808
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Re: FFR: The New User Perspective And New FFR Ideas
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Originally Posted by Xenorosth
One of them eventually figured out that you have to actually click "Play FFR" instead of look through the drop down. When I pointed it out, the person said "That's stupid. There should be a big button that simply says "Play FFR" nice and big." Conveniently, I thought of a place HERE (Hyperlinked because big picture). Now, obviously, it doesn't have to be, but it should be obvious where to go to play the game. Like, brain dead. Like. PRESS THIS RED BUTTON brain dead.
Why not through the automated message?
Here are some other things that could and probably should be introduced, since all we touch are forums in this intro post.
- Skill Tokens
- Normal Tokens (soon to be revamped I hope!)
- FFR Events Forum
- Tier Points
- Leaderboards
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These are the 2 parts I definitely agreed on from my own experience and my experience getting friends to play. Personally it took me a long time of knowing people in the community to learn all the terms that go with rhythm games because I had never played a rhythm game before this. Maybe a second, separate message that goes out to new players with a bit of basic information (ex. Navigating through MP as I've yet to see a new player intuitively know how to do that lol).
The second is the play button needing to be easier to find. I've recommended this game to well over 20 people and I've managed to keep a total of 0 of them playing for longer than a month. Navigation around the site and specific details that are known among the community but not really outsiders makes the game just flashing arrows and not really an interactive game with others. I'm not saying to overhaul the entire site, but something easy like changing the position of the play button would be great.
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Quote:
Originally Posted by Funnygurl555
you know what they say
under all the rust is really shiny...……… metal
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