08-25-2005, 03:11 PM
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#752
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FFR Player
Join Date: Apr 2003
Location: Small town, TN
Age: 39
Posts: 5,784
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My computer only lagged when I'd enter places with tons of people, and then only right when I went in. I'm sure you've experienced stutters when it loads in a huge group. If you look at your map, you can see. It will only show the red dots for people in a small box around you, and when you walk it keeps showing you just that box until you get to a certain point, and then it loads in a whole new box that you're walking to. There was one spot on the left side of Perion that, if I crossed it, there would be a load time. I kept crossing it because I would retain control but wouldn't see, so I'd run away to avoid death, then run back. As long as I kept within a certain little area, it didn't lag, but I walked off the edge and fell into another box of loadination and the game stopped for a second. It came back and I have like 50 health and I hit the potion key right when I died. I HATE the way MS loads in other characters, but whatever.
EDIT: Guy above me: when your skill goes above a certain number of points (halway to maxing it) the MP useage doubles. So like, at level 10, claw costs 10 mp to use, but at level 11 it costs 20. The difference between level 10 claw and level 11 claw isn't much, so it's good to not spend the points yet. Yeah, you'll be a little weaker, but you'd use twice as many potions otherwise, so it's worth it. Personally, I don't save SP for all the levels, because I crave the higher damage and can afford pots. If you're new (and use a lot of money like everybody else seems to do), you should save up, though.
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So I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
So now I'm on Twitter @NoahWright.
And I write the blog for their website.
Plus I do cool programming in-house that you'll never see. =O
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