Quote:
Originally Posted by choof
the major difference would lie in content
...and that's pretty much it
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major difference would lie in UI design and packaging
which is an enormous difference, since minor differences in those two things can completely determine whether a game succeeds or fails
the mere act of not having to add your own songs for example is a factor that brings tremendously more people to the game, because most people simply do not want to learn how to add their own songs
*I* love being able to add my own songs, obviously, and so do you, but you and I like operating systems like linux as well, which is extremely inaccessible to the average computer user. we're an extremely bad demographic to base this off of
I think you're thinking about this from the PoV of how the gameplay would fundamentally change -- i.e. ITG is basically the same thing as DDR. if that's where you're coming from, then you're absolutely right, there is not that much difference at all.
but for music games, packaging (how you bundle songs, what screens the user has to go through to play, how they actually GET the game, what keys they use, how these key setups are explained to the user) matters a lot more.