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Old 06-16-2013, 10:21 AM   #262
mi40
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Default Re: Stepping Stones of Stepmania (Submissions Open!)

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Originally Posted by mi40 View Post
favorite daughter (emanresu13) - accept with mentioned fixes
good song choice but there is lots of room for improvement
first off in the heavy chart...
- please step all the sounds, aka 16ths throughout the song that you didn't step, for example: at the intro up to the first cymbal, and instead of stepping parts like 4s ~ 5.5s as three jumps, just step them as normal 16ths notes and layer properly, using jumps only when needed (ex. cymbal sounds, at places like 4.498s, 5.417s, basically at the end of every 3 jumps that you have at the moment)
- 13.233s could probably be a hand, also make sure to step all the sounds that come after
- starting from around the 33s mark, please make to layer all the BANG BOOM cymbal sounds with proper jumps and maybe even hands, it'll fit the song very well
also after the 33s mark you begin to step the 16ths from time to time but you then leave out some 8ths

i think at the moment you were too afraid of the charts being too hard
so i think what you should do keep BOTH charts at the moment and shift them down one difficulty, and create a new HEAVY chart (so you'll have light, standard (the old heavy), and a brand new heavy chart)

you can even copy paste the current heavy chart into the new heavy chart, just make sure to step every sound you hear and layer properly because the cymbals and violin sounds really shouldn't go unstepped

for the win v2 (thesilentlord) - fixes needed
dont know why i didnt point this out before
but for the first ten seconds you have jumps with holds but the only sounds that warrant jumps are ones like drum @ 10.533s and @ 12.584s, the rest should be just singe holds, this goes on til about 37.5seconds

also i think the consistent repeated notes for around from 20.79s to 37s are really unnecessary - the file gets harder after this point so what's the point of stepping barely audible sounds?

- 39s ~ 72s : i would like some pattern variation, esp near 53s ~ 55s (you could probably do something 2-note minijacks here), also for these 30 or so seconds i know you're trying to make the file get harder as it goes on but i think you should just layer all the sounds consistently (drums etc) since it kind of doesnt make sense to be hitting the drums latter 15 seconds of this part and not hitting it for the first 15 seconds

- 73s ~ ending: rework all of the patterns, the jacks when combined with jump+holds are really unfriendly, also make all the holds shorter (dont make them end and make another start right after, give people some room) - also all throughout this part you have some ghost notes and you miss a lot of sounds, look over this part again and tone this down a lot more, make friendlier patterns (one handed trills and a minijack leading into a jump isnt friendly), i know i mentioned that having holds + notes on one hand is hard but so are unfriendly patterns, so i think you can HALVE the length of the holds in this section and because you've halved (you can even cut the holds EVEN MORE) - with this change not only can you open up your chart for MORE PATTERNS, you'll also be able to express the vocals through the holds (the point will get through), but this part seriously needs restepping, put the steps down on 1.0 rate and dont miss obvious sounds

guren no yumiya (thesilentlord) - rejected
i don't see much hope for this kind of song, it's basically the same short melody for like 80 seconds and the vocals are pretty annoying, there are good anime OPs/EDs out there but this isn't one, not to mention the song will pretty much be straight 8th notes with lackluster melodies, this isn't right for the pack!

4.5 (0) - why man why
you probably already know what i'm gonna say
too hard and songs like this should be sent to mad packs instead nichijou is still cool
po pi po (0) - easy chart please
send an easy chart please thanks

screams of roki (roundbox) - accept w/ many fixes needed
(light)
- for the 2 measure breaks like the ones @ 19.8seconds~20.8 seconds, i think you should use holds
- 34.8s~ 39s: the jacks are too much, i think if you used gallops like [34]2 or something it'd be a lot smoother & less of a difficulty spike
(heavy)
- 15s ~ 17s: you miss a lot of cool drumsounds here
- 34.3s: step the drums here! they sound so cool
- 34.8s~ 39s: the jacks are too much in heavy as well, maybe if you did something like [34][12] [12][34] [34][12] ... alternating patterns it might be a lot smoother
- 49s ~ 65s: 3 note jacks are too much i think, think about changing to 3 note trills or a minijack+single note
- 97s: the hold on right arrow with up down trills are too unfriendly, consider switching that to 1212 (left down left down) trills instead
also in the emptier sections of the guitar solos from 70s ~ 94s consider stepping the drums as well since it feels too relaxed compared to the heavier 24th parts of the solos
- 112s: you dont step the bursts like this one throughout the song but i think you should step them!

(oni)
- 41s ~ 48s: the handstream feels unwarranted (cant really hear what the hands go to)
- 49s ~ 65s: the jacks leading into jacks are too much even for oni i think, and the 3-note jacks that are on left/right arrows are kinda hard imo

CONCLUSION: i think you should move oni to edit since it's hard as hell (kinda too hard for the pack) and refine heavy as much as you can since the song is pretty slick, suggestions on heavy kinda apply to other difficulties too

mirror mirror (latest revision) (rcalibergx) - maybe w/ fixes
- first time looking at file, if you're going to do grace notes dont just put 192nds, i learned that the hard way, put them as 4th + 48th or something, 192nds are too unnoticable on stepmania (60fps)
- you missed a note @ 54.916s
- the 1234 1234 rolls @ 56.56s should be 24ths, not 16ths
- another missed note @ 58.204s, these occur throughout file, fix them
- 63s ~ 76s: you keep weaving in and out of 16ths and 8th jumps, dont do this, either dedicate to vocals + 8ths or step all the 16ths, in this case i think you should dedicate layering vocals and 8ths instead of stepping the 16ths, the faster/more exciting parts all have 16ths after this part anyways. - for parts like 63.136s ~ 64.779s just use holds and remove the 16ths, same with 66.423s ~ 67.862s, make sure to step the vocals here
- 91s ~ 98s: you have some misrhythms here.. dont step this part on a low rate, step this on 1.0 rate - the notes you have put down are too faint to hear and dont follow the main beat (for example after the hand @ 91.081s you put 23143 in succession but in reality it should be 23[14][empty 16th space]3 and more.. restep this part
- 99s: cut the song here please, song kind of drags on..

melody circus (latest revision) (shenjoku) - accept w/ more fixes
this song has a lot of potential, just gonna say this first
(heavy)
- you seem afraid to step things as jumps and also afraid to step certain sounds.. don't be afraid, i think you should deviate from the main melody (you step basically the main melody only) but this song has a swing feel to it so you should definitely weave in and out of the main melody in certain sections
- for example, 18.606 ~ 19.3s you leave out a huge chunk of the music to nothingness, dont be afraid to step those sounds in heavy since this song is upbeat and energetic anyways
- layer some jumps (not as often as oni) but still put jumps in the emptier sections of this chart
- 131 ~ 140s: you miss a lot of cool sounds here (prob on purpose since you stepped them in oni), but you should still step these because otherwise the chart feels too empty (even as heavy)
you could alternatively put this as the LIGHT chart and layer the current HEAVY chart to be a bit harder with at least SOME jumps and a bit more layering with added instruments that you didn't step.. kind of like a crossover between current ONI / HEAVY chart (except current heavy will become new LIGHT chart)
- fade the song out @ 140s, 2 minutes is good enough and the song repeats for a good minute after this anyways
(oni)
- pretty nice as is.. but i wish you found some places to place minijacks.. 55s ~ 64s seems like a fantastic candidate for some minijacks (along with sounds that you didnt step, the ones before the jumpholds)

hajimari no resolution (xelnya) - accept w/ fixes
song is kinda like guren no yumiya (jpop, op, ed anime song) BUT this song has merit since you have some nice guitar
- the jumpjacks that have hands before or after them are a definite nono, but otherwise heavy chart is fine
- the standard chart should definitely focus more on the instruments, and let go of the vocals for the exciting drums, what i mean by this is swap out parts that step vocal only to step the fun drum sounds (could make for fun minijacks here and there, same case with guitar (ex. 21.9s ~ 31.377s, the swing guitar sounds much more fun to hit than the mundane 8th vocal notes that aren't even holds), also dont be afraid to add more notes & jumps in the standard chart. this is an upbeat song and the chart should be as well
fix these and we should be good to go

quartz quadrant (mrtea) - accept w/ fixes
(light / beginner)
- chart feels lackluster and isn't right for this type of upbeat song imo, take it out
(standard)
- i dont know about the rolls on the standard chart.. iirc they dont work properly on 3.95, i think you should take them out anyways and replace them with 12th trills (not as fast as 16ths but still makes sense)
- this is jazzy and definitely has a swingy feel.. for parts like 16.86s ~ 21.5s, include swings with a single 8th note + jumps instead of plain jumps, this should be applied to the rest of the chart
- you could use some holds in this chart for the higher pitched parts like 25.203s, maybe even a hand (applies to rest of chart since it repeats a lot) (basically the occasional really loud cymbal/snare should have a hand for emphasis)
- 40s - 41.889s: step some 24ths here to give the chart a little fun spike
- latter half of chart looks good
- cut chart @ 100.288s with a hand or something since it repeats the entire thing again
(heavy)
- instead of 16th trills you should have 1234 4321 1324 4231 1243 or some kind of roll, the 4 note trills @ 230bpm are pretty darn fast
- 15.557s ~ 16.86s: easy on the jumpjacks, this is at 230bpm.
- follow suggestions from standard chart review (esp. jazz + swing recommendation)
- utilize holds, make the emptier parts with just simple jumps harder with my swing suggestion
- 65s ~ 67s: easy on the jumpjacks, too much of a difficulty spike @ 230bpm!
- 65s ~ end: don't be afraid to layer more stuff during the holds, this is your heavy chart.
- 75s ~ 100s: could probably utilize some minijacks here and there to spice things up a bit in comparison to the much faster paced beginning

our turn (mrtea) - accept w/ minor fixes
(heavy)
remove this chart, too hard for pack (or you can put it as edit, idc)
(standard)
- great stuff, just change the rolls since they dont work on 3.9/3.95 into holds.
- you could probably layer in more jumps from beginning ~ 63s since it's really empty anyways, i recommend you do so (so that players dont get bored too easily)
- add more holds yo, and you could prob cut the song @ 95s, the last 30 seconds kind of drag on.
(light)
- utilize jumps if possible, otherwise chart is fine
(beginner)
remove chart please, way too simple for such a fast song







i finish rest tmrw keep those submissions comin guys
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Last edited by mi40; 06-16-2013 at 11:05 AM..
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