03-5-2013, 08:13 PM
|
#46
|
|
FFR Player
Join Date: Feb 2013
Posts: 9
|
Re: The Future of Stepmania
I must say, it kind of stinks to join this community as it takes its last dying breaths...I started playing Stepmania in the summer of 2012, and, while I still have thousands of files in my collection (and counting!) I noticed one thing that I don't like.
Everything begins to feel the same.
It's a compliment to higher-quality files and a bash to the lesser files, but that's not my point. My point is that everything involved in a rhythm game needs one thing and one thing only for its audience to be varied and stick with it.
A gimmick.
Rhythm Heaven is one of my favorite rhythm games because even though it gives you simple, and even arbitrary actions to do during each minigame, but hides them in a way through the music and visuals that every game feels different.
Now, going back to Stepmania, we have all probably heard of WinDEU's files, right? They tricked you, fooled with the notes, and still managed to be good files overall. Problem is, with a completely community-driven game like Stepmania or Osu!, you need to have every song be like that, in that it's file that one will replay over and over again containing an idea or format that is relatively unique to just that song. I'm not saying the rhythms and challenge from CKMP, Xoon, etc. aren't fun, it's just that, again, WE ARE TRYING TO BROADEN THIS GAME'S SPAN.
So, in short, I can't really say where I see us going with this game, but I know it will take a lot to bring a dead series back to life when we have to completely reinvent its original concepts. Teehee, ranting is fun.
I could be completely wrong with what I am saying, but, then again, I could be speaking nothing but the truth. Not really sure.
|
|
|