06-21-2012, 04:26 PM
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#30
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Y0FACE!
Join Date: Dec 2006
Age: 30
Posts: 4,931
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Re: CALLlNG ALL PLAYERS
Trouble combo'ing 16th streams at 330BPM+ and have difficulty reading past ~360BPM
Trouble combo'ing 16th jumpstreams at 300BPM+ and have difficulty reading past ~330BPM
*when I start having trouble combo'ing means I start to miss a few here and there. When I start having trouble reading, I don't mash and I combo almost by instinct. Difficulty passing the song, though.
For me, FFR is easy to read in comparison to SM. I can pretty much read vROFL till the 64th walls and I use educated jump mashing on most of the RATO rolls because I can't keep up too well.
Weaknesses: Wrist jacking and vibrating
Strengths: Speed, jump/handstreams and bursts of most anything (mini jacks, 32nds-64ths, maybe vibrating)
I'm interested to see how this project of yours is going to turn out.
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Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future.
5th Official FFR Tournament Scores (Division 5) Round 1: Novo Mundo (AAA) Round 2: 4 Chord Touhou (AAA) Round 3: October (1.0.0.1) Round 4: Silly Symphony (1.0.0.0) Round 5: Hardkore Atomic (4.0.0.1) Round 6: Blue Rose (2.0.0.0) Round 7: La Dump (Eliminated for being lazy.)
Quote:
Originally Posted by smartdude1212
EA will wander into his house with twenty minutes remaining in the round, load up FFR, realize he needs to ****, go to do so, discover he's hungry, whip up a gourmet meal, return to FFR with five minutes to go, play la camp once, and missflag on the 2154th arrow because scythe of 13 is watching him
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