03-21-2012, 02:30 AM
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#52
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shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: A Discussion thread for difficulties of FFR ingame songs
SSSG was really quite tricky. Looking at people's response from that thread, opinions on how far it should move up went everywhere. A lot of people said 6, but 5 seemed to be a slightly stronger opinion, not to mention you cannot deny that it's safe to at least bump it up one. AAAing is a different story though, but you can't rely on AAAing as a decent factor of measuring difficulty.
You can always make a new case though if the difficulty still isn't "proper" to the majority. Bitching gets you results!
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