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Old 09-19-2011, 07:05 PM   #103
Velocity
Doing the wrong thing the right way since 2010.
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Default Re: Completely Revised Official Tier Point System

Quote:
Originally Posted by BahamutZER0 View Post
With the caveat that I don't know how the backend for this works or if Velocity is changing something major, isn't part of the problem that even though you can calculate the raw score only your best combo based score is saved? So if TPs work by looking at your current (combo based) high score rather than being unlocked permanently whenever you meet the requirements at the end of a play, which I'm assuming is the case, it would be possible to lose TPs by beating your old combo based score with a lower raw score, or to miss out on TPs because you may qualify but not beat your old combo based high score.
That's one of the problems this setup currently has, I'm looking into ways to store both the best combo and raw based scoring, but it's not looking easy without modification to long standing code.
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