07-30-2011, 03:35 PM
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#52
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Live a wonderful life~
 
Join Date: Oct 2006
Posts: 7,313
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Re: BlackWebb Wishlist [Vote Now!]
Quote:
Originally Posted by qqwref
Accuracy: Keep current system. Other games have done marvelous (KBO and SM specifically) and I find that it just creates more of a disconnect between the typical player and the topmost players. You're struggling to FC some VC or something, and you look and see that AlexDest has a quad on it. I think adding Marvelous to the scoring would be a bad idea, but I could see a use for it if it's just displayed for statistics' sake.
Difficulty: Single difficulty per song, because the TS style of forced multiple charts means that charts tend to be more rushed. But I do think we should be less strict towards the option of multiple charts for a song, especially if they are all good.
Arrows: 4 arrows only. I'm sure Solo is fun but it seems to, again, just create a bigger disconnect between the typical player and the crazy insane players - it takes a lot more work to read a dense 6key pattern than a dense 4key pattern, and I don't think a lot of people will bother to get to that skill level.
Multiplayer: More than 2, for sure  Make it like SMO, perhaps, so it shows scores but doesn't show everyone playing at once, for lag purposes.
Mines and holds: No and no. Mines just add visual complexity to a file, making it harder to read, and this is one problem I have with TS and their xmod stuff (it's fake difficulty). Also, we already have a boo system, which is like having mines everywhere. And holds are just annoying too, because I find that most people nowadays overuse them with miniholds and holdstream patterns, and end up just making the song harder to read/hit for no real reason. Plus, KBO, TS, and SM already have holds - I'd rather keep FFR unique.
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This is basically everything I wanted to say for the most part. 100% agree with this.
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