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Old 05-28-2011, 02:05 PM   #11
Reincarnate
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Default Re: How to get (really) good at FFR

In some sense I actually think spread is suboptimal in general. One great advantage of fourfinger play back in the day was that you could be a lot more dynamic. For instance, if you had a fast LD trill, you could shift your index fingers over and use both hands on that trill when using the arrow keys because they were right next to each other. With spread, you're limited -- one hand per two keys.

If you play fourfinger style, you run into trouble because of the angle issue and the finger-bunching issue (just put your fingers on the keys -- you'll see how bunched up and messy it is with all the finger-overlapping orgies going on).

So the question becomes whether or not we can have the advantage of close-keys so we can be dynamic but without the bunching.

I think the answer is yes. Something like, say, HNMK would make for a good compromise. Of course, this doesn't help much if you're a weaker player with inward-angling, and most people aren't used to remapping their muscle memory. But it's an example of something to take into account when you play, especially if you're weak when it comes to handling heavier arrowloads with one hand.
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