Re: In this thread we talk about rhythm gaming histories
Originally posted by tastelikepeaches
i am the master of it
Originally posted by tastelikepeaches
i am the master
Originally posted by tastelikepeaches
..i am the master
shut up already
Anyway, my first exposure to DDR was back in 2003 when I saw DDRMAX in an arcade. I played a few songs on Light, sucked horribly, but had an insatiable craving for more. A few months later someone tells me about this FFR place so I signed up, and as I didn't have internet at home, I had to play either at school or at the public library (with amazing 30-minute time slots). Not too long afterwards, I found out about SM, but I still didn't have internet yet, so I had my friend put it on a CD so I could install it on my comp at home. I had a few music CDs that one of my friends burnt for me by request, so I ripped the mp3s and started making simfiles in my own self-contained SM world with no internet.
Also around this time, a DDR club formed at my high school, and I was at about 6s or 7s, and I eventually managed to get DDR Extreme for PS2 at home. Sure, it was a pretty terrible version, but it was all I had, and I enjoyed the hell out of it, getting as far as passing 9s within a matter of months.
After a while I finally got internet at home, so I started downloading files and packs from everywhere (this was the KBMP era or so) and I started playing index. ITG eventually came out so I started going to the arcade more often (...which required two buses and took a total of 90 minutes each way) and I realized that I was really terrible at playing on metal pads. It wasn't until the first year of college, which had a Supernova machine set to free play, that I managed to get used to playing in shoes. I played on that day in day out until they got rid of it at the end of the year. I then went back to playing ITG and my timing was suddenly through the roof because apparently Supernova had one hell of a timing window. I also switched to spread (because there was quite a SM circle going on at campus and they were all spread players) and the rest is recent history.
Re: In this thread we talk about rhythm gaming histories
I don't know what to say.
2001: Got introduced to sm/dwi
2002: Was playing ddr songs with 1 hand.
2003: switched to index
2004: posted scores on ffr
2005: Continued to play sm
2006: Continued to play sm
2007: Learned spread
2008: played ffr / quit sm
2009: attempted to play sm and ffr and failed
2010: playing ffr
Re: In this thread we talk about rhythm gaming histories
Anyone remember TCL? Axe, Chango, Sabishii, etc?
JSB getting banned from an arcade for Matrix-walking the machine? (This is Matrix-walking for those who don't know -- 1:14+) Cyber Beat Nation? Godden?! lmfao
SHGL? Arcade Infinity?
S4R? SSR?
Hehe, I remember this point of history so well, and the "gases are fluids" argument.
Unfortunately, FFR was my first rhythm game I played and only Stepmania came for me afterwords. I did try ITG for fun once but I can't do the feet based rhythm games, they are way too much for me.
Re: In this thread we talk about rhythm gaming histories
sharing where I came from
starting playing ddr in 2003, I had always thought of the game as a girl's game. Cuz who da fuc would play a rhythm game that involved dancing? HAH. Well I played it anyways. Feeling confident that I was good, passing 9's on ddrmax, I looked up videos online of other people playing. DDRfreak.com had a video of the first max 300 pass in america. Corey had an A on a song that I considered nearly impossible. It couldn't just end there, so I kept playing.
Later on in 2003, word of FFR had spread all over. I never bothered to sign up or join the forums since our group of friends just went on to play the actual game. I eventually did sign up to keep track of my rank and stuff in june 2005.
Stepmania was introduced to me through a friend at a lan center in 2004. At the time, it was just some other ddr simulator like dwi, only more appealing. They bragged that you could play two players through lan (who would've thought smo would revolutionize this). The only files everyone would have were arch's kbmp and whatever you could download on ffr. They were mostly considered complete bs and impossible. Trying to pass Exige's Hot Pepperz file was like listening to stevie wonder read the bible.
2005 came around and stepmania online was born. This is when, imo, stepmania was at the peak of its activity. Out of smo came smgroove, lead by DJ Ossa and jesushaxyou. This was the beginning of pure simfile elitism. ODI had close ties with smg and contributed to each others' simfile packs. The best simfile artists in the community hung out around odi and smg, until the latter died from a retarded admin.
smo was eventually raided by the new odi community. the site had been ruined and the only thing left from the forums were a few boards for bugs and such. everything else had been closed off and only re-opened a year later.
Next came red fraction in 2007. The site was founded by Rebirth who wanted to start a new community similar to smgroove's tight-knit simfile making group. The first red fraction stepmania pack was a great success and generated lots of activity. After ODI had decided they would no longer make stepmania packs, red fraction had any remaining activity regarding simfile making. Red fraction 2 pack was in production (as an invite only pack) but was soon brought to a close when rebirth stopped caring about the pack and the site as a whole.
From the remains of the red fraction 2 pack, Dew opened up his own forum to complete the project. These forums were unofficially known as the smg3 forums, later known as the Dark Chancellors forums. These forums were private and invited only the best simfile artists since the start of stepmania. Few were actually involved with the project (30 out of 100) but was eventually completed and hailed as one of the greatest modern stepmania packs of all time. Later came the Dark Chancellors Mystery pack, which was not as successful and marked the beginning of inactivity within the forums. A second dark chancellor pack was started, but barely anything was submitted.
Puppet decided to pick up the dcp2 pack and start the 3rd ffr community pack. this was just before ffr came crashing down for its year of downtime. Any remaining files from dcp2/ffrcp3 went on to Xoon pack 5. Bluexoon was a product of all the people remaining of smo/smg/rf who still played stepmania. Noon, the founder of bluexoon, had made his own xoon packs before I took over to make the 3rd and 4th ones. Rebirth then came back out of nowhere to help create xoon 5, another pack along the lines of dcp and the odi packs. The pack came out with great success. Plans of creating xoon 6 were discussed, but never actually took off.
The dark chancellors forums were completely dead. A new group of simfile artists was then born. It was to assemble the new age/old simfile artists into one big elitist circlejerk. The Light Chancellors board had been created on bluexoon. Having done 2 very successful packs to date, the Light Chancellors are the last remaining elitist stepmania simfile group.
Re: In this thread we talk about rhythm gaming histories
I started playing DDR with a friend in my Freshman year of high school (2004). He was quite good, able to pass most songs on heavy, and I watched for a while before trying. I managed not to fail my first time playing! By the end of that year I was doing standards with reasonable success. That same friend was also a good Stepmania player, so he introduced me to that as well. I got a pad and started playing at home with Stepmania (I didn't have a console so couldn't get any of the official DDR games) and got good enough to pass Max 300 on heavy with an A. Not great, but pretty good in my opinion.
I don't play on feet any more because the pad is broken, but I would like to get back into that (it's been about three years). Instead I work on my keyboarding skills and make simfiles. I've been doing that for five years now, and I'm still playing with my original style, 4 fingers on the arrow keys.
As far as FFR, I only joined because it was home to a large Stepmania community, not because I wanted to play the game (although the game is good too).
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