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Old 11-11-2009, 08:52 PM   #33
tupacodaman
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Join Date: Sep 2006
Location: Durham,NC for college Roswell,GA otherwise
Age: 37
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Default Re: TWG XC: Deja Vu POSTGAME

if you guys haven't already, can you please look at what hufsa/fiver posted, and what I commented? I really do think these games are not balanced for multiple reasons. at the very least, we should take away a wolf or do something else to fix the human:wolf ratio. Right now, with the seer and psychic left in very limited roles due to lack of a guard, they're basically just regular humans, and we're basically just hoping that we get one wolf in the first 3 nights. If we don't, then it's pretty much gg.

Anyway, I understand why we're playing these games, but I refuse to let "bad luck" (manti being psychic and wolved night 1) and "good wolf play" account for all four wolves still being in the game, both in this game and the previous one. it is true that there has been A wolf each game that has played well, but certainly not all of the wolves as a whole. does no one else agree on any of this? and even if we somehow fix the activity issues, would that even help if the game is just inherently set up to fail (bad ratio, bunch of humans in the dark with no alliance versus four wolves who know each other)?

Last edited by tupacodaman; 11-11-2009 at 08:55 PM..
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