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Old 09-25-2009, 08:38 PM   #33
Laharl
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Join Date: Sep 2003
Location: Las Vegas, NV
Age: 38
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Default Re: Dungeon Fighter Online

Yeah, the fatigue thing is kind of annoying. My brother rolled a fighter and was playing earlier today and by the time I got on to play with him, he was fatigued and couldn't do anything anymore.

I am not entirely sure why they implemented it in the first place. I jokingly told my brother it was a law in Korea to implement stuff like that in video games so people can't play games til they die anymore.

Now that I'm playing my slayer, I love the bugger. It's all about juggling his moves. While his regular combo doesn't really help you build up combo meter all that much, you can launch people in the air over and over again and then finish with his one ranged sword slash thing. I've been able to juggle the boss of Poison Thunderland til he died.

Anyway, glad that people like it. When I first heard about the game, I figured I'd give it a shot because I miss arcade beat-em-ups and it was pleasantly well-made.
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