01-3-2009, 07:24 AM
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#1796
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FFR Player
Join Date: Sep 2007
Posts: 788
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Re: R1 - Actual Song Difficulties V2
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Originally Posted by i love gabba
That's what i though first, but then i compared my RATO and Death Piano miss count and score... ya.
btw, we also need that For Experts Only difficulty between VC and FMO, would help a lot for songs like ex: Church Bells, Going on Spring Wind, X-tinction, and maybe night and day.
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I think that if we have a FEO difficulty or too many difficulties, the difference between them will be too small, and they will be too hard to classify. Sometimes it's hard to tell the difference between a C and a VC song or between a VD and a C, and also between the easy difficulties, I don't like that.
Quote:
Originally Posted by DossarLX ODI
Some suggestions I came up with
- Instead of For Legends only, we can make it just plain "Legendary"
- Extreme
- Dangerous
That type of thing, one word descriptions XD
Stepmania 3.9 has a max difficulty display of 15, and FFR only has 12 so we coul make it 15 ?_?
1 Easiest
2 For Beginners
3 Very Easy (Could this be changed to "simple" or something? lol)
4 Easy
5 Standard
6 Tricky
7 Difficult
8 Very Difficult
9 Challenging
10 Very Challenging
11 For Masters Only
12 For Guru's Only
13 Extreme
14 Insane
15 Legendary
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WHY would anyone want 15 difficulties? Isn't it hard enough?
__________________
jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0
Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)
Resting. I might restart playing FFR seriously someday.
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