01-27-2003, 08:43 AM
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#58
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FFR Player
Join Date: Jan 2003
Location: The Orb or a home that can nature nurture
Age: 37
Posts: 273
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Quote:
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Originally Posted by Synthlight
Comet_11,
Some great suggestions there. Some of the speed concerns and other issues will be addressed in R2. Some of the other features you talked about will take awhile to come up with. The development team is.. well.. very very small and we donate our free time. This is currently a freeware type of project in that sense has limited resources. We will continue working on FFR and continue updating as often as possible. All we ask for in return is patience from everyone while we try to pull new versions/features together.
This thread btw has been a great resource of what to implement and what people want to see changed.
Cheers,
Synthlight
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If you are to be need of the help, i am to sure that many of the people onto ffr would be to help, since i like to do more flash, i could be helping too. If the team is small, maybe reqruiting you could do, so there would be a bigger for a team and more speed of the work.
Thank you too.
Ness(orY)
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