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Old 11-28-2007, 05:03 PM   #2113
Sir_Thomas
FFR Veteran
FFR Veteran
 
Join Date: Oct 2005
Age: 38
Posts: 848
Default Re: The Wii is Here.

Zelda I: Not much of a storyline but fun to play due to the puzzles, dungeons, and
boat loads of secrets you could find.

Zelda II: What made fun about Zelda was because you could fight multiple things
at once. It broke away from the kill the monster then move on and kill the next style you got from games like Mario. You can be fighting one monster and you would have
2 wizzrobes shooting spells at you from different direction. You dont have that with the side scrollers of that time.

Zelda III (ALTP): Not only did it go back to the old style of fun, faster paced, gameplay... it added more of a storyline besides 'TAKE THIS SWORD; KILL **** AND SAVE THE PRINCESS.' Besides that, you had more than the dragon, the spider, and the Rhyno. Not only that; the bosses were more of a rariety... in other words MORE BOSS LIKE. In Legend of Zelda you would run into Dodongo like 2 times in the later level as well as other bosses. In ALTTP, each boss is not only unique; some of them actually fit
into a story.

Zelda: Ocarina of Time

This game offered something new as well. 3D play and more character involvement than before. Besides the graphics becoming more three-dimensional, the game became three-dimensional as well. It kept the same feel but made the game more realisitic. Like you said, past Zelda games were "Go to this dungeon then that dungeon, kill the boss and take the items.". This game kept that, but fit it into the storyline; giving it more of a real feel to it.

Majoras Mask: It wasnt as much because it broke the mold but the damn game was quite confusing. I played the beggining of the game and thought it was the damn end on how things were.

Thats as far as I can comment. Other games like the ones for gameboy were pretty solid; I played them quite a ways through. I still have to play Twilight Princess and others though.
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