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Posts Made By:
foxfire667
Forum:
FFR General Talk
11-27-2010, 02:29 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
This could be a good idea, although I believe that it is taking a "perfect world" approach in terms of every person having played all of the songs, and the variation on that song being able to be...
Forum:
FFR General Talk
11-15-2010, 10:47 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
Agreed. Although I suppose a certain general basis of a difficulty for a pattern could be reached, there really isn't a true way to give it a 100% equal evaluation in comparison to another file....
Forum:
FFR General Talk
11-14-2010, 08:19 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
Doesn't really matter considering that it's 16th jumpstreams at the same BPM through pretty much the entire song, meaning you can overlook sync and just play at the same pace until the ending....
Forum:
FFR General Talk
11-14-2010, 04:59 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
Personally I think Southern Cross has more room to miss the AAA than K8107 does. I'd say Southern Cross is easier than K8107, but it's length balances it out. I just don't understand why they are VC...
Forum:
FFR General Talk
11-14-2010, 10:55 AM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
I agree with this. Southern Cross definately has the length, and the jumpstream patterns make it ticky enough for it to be an FMO. It is a file that I found was fairly dificult to AAA when I did....
Forum:
FFR General Talk
11-3-2010, 06:14 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
Spreading out the difficulty selection from 13 to 100 would be a nice idea, and would be able to clearly show the differences of difficulty from one song to the next much more thoroughly. In...
Forum:
FFR General Talk
10-11-2009, 10:39 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
I wonder why the FFR staff won't compromise with us over situations like this, I mean seriously. I'm sure it would only take a few seconds to correct or resolve this simple issue if the staff...
Forum:
FFR General Talk
10-11-2009, 12:54 AM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
TOTAL AAA's for these songs as of 10/11/09
77 (M) Hajnal: 36
77 (R) The Divine Suicide of K [Heavy]: 46
78 (D) Lawn Wake I (LW EP Edit): 69
78 (S) Midnight Dragon: 63
78 (M) Epidermis: 71
78...
Forum:
FFR General Talk
10-10-2009, 06:35 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
It is defiantly strange that they don't have strangeprogram unlock oni. I know if I were to suddenly pull off a AAA on that song I wouldn't believe it. I really have no idea why some For Masters Only...
Forum:
FFR General Talk
10-9-2009, 05:21 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
I'm sure that isn't the case, they are just probably trying to make themselves look better by saying getting [Oni] is too easy, although...you would still have to be quite amazing at the game to get...
Forum:
FFR General Talk
10-9-2009, 04:08 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
I don't know, maybe it is just me...but Southern Cross is a bit more difficult for me to get good results on compared to Lawn Wake IV, which I keep getting closer to AAA'ing.
I would though,...
Forum:
FFR General Talk
10-8-2009, 10:16 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
That is probably true, but sense I have the ability to on the site, I want to at least speak up a bit about being a little uneasy on the changes. I haven't been on here for 5 years or anything, and...
Forum:
FFR General Talk
10-8-2009, 07:12 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
EXACTLY! You get what I'm talking about, just because a song has some good stats on it, doesn't mean the song is therefore easy, it just means there are some good players or botters getting very good...
Forum:
FFR General Talk
10-8-2009, 06:59 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
Right after I said that...I go to the lists, and guess what? All of these songs (Except Lawn Wake I) are now listed as "Very Challenging". Ugh, I wonder if at one point...songs like Electro Rush x8...
Forum:
FFR General Talk
10-7-2009, 08:13 PM
Replies:
4,346
Ingame Song Information
Views:
744,776
Posted By
foxfire667
Re: R1 - Actual Song Difficulties V2
The funny thing about that is, it is easier for my to Full Combo / near AAA a few of the other "For Masters Only" songs than it is for me to full combo Southern Cross, so the fact that it would have...
Showing results 1 to 15 of 15
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