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Showing results 1 to 13 of 13
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Posts Made By:
cedolad
Forum:
FFR General Talk
04-20-2009, 07:02 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
Which I find retarded/lazy.
Forum:
FFR General Talk
04-12-2009, 04:23 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
I think Chaoz Japan is a bit under placed. I think it should be a 10. The 32nd bursts into a jump should at least make it a 10. Also, the first stream has a 32nd burst in it as well. Nonetheless it's...
Forum:
FFR General Talk
03-22-2009, 08:51 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
God damn I gotta start paying more attention...
But yeah Final Step and Shining Sword are definitely his best files.
Forum:
FFR General Talk
03-22-2009, 07:10 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
Godly layering, perfect song choices, accurate PR, most technical files? He's the **** yo. I love playing his files. Does he have a FMO yet? If not I say we make KiM a FMO then, cause he deserves it....
Forum:
FFR General Talk
03-21-2009, 10:06 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
I say we flip a coin, heads it's a VC, tails it's a FMO. flip nao.
Forum:
FFR General Talk
03-21-2009, 05:08 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
Oh well. I'm tired of arguing, make it a FMO.
Forum:
FFR General Talk
03-21-2009, 05:03 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
I have an idea. Make Keep in Mind a FMO, make NWE a VC, and give Keep in Mind the oni token
Forum:
FFR General Talk
03-21-2009, 04:57 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
I SDG'd it...
Forum:
FFR General Talk
03-21-2009, 03:28 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
it's not hard at all. The only spot where I would consider it a FMO is the last 200 notes. That's it. The beginning is a low VC, and the end is a low FMO, average that together that makes a High VC.
Forum:
FFR General Talk
03-21-2009, 03:11 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
It's not that hard. It's not just patterns, think of the bpm, Keep In Mind's bpm isn't fast. And the patterns don't make it a FMO. Just because of the rolls, and bursts in the 16th stream doesn't...
Forum:
FFR General Talk
03-21-2009, 03:02 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
The difficulty of Keep In Mind is right. It's a consistent VC. It's fine.
Forum:
FFR General Talk
03-21-2009, 02:25 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
Don't forget NWE gets you oni. Oni is attached to a few songs, dropping NWE could lower the songs you can AAA for oni.
Forum:
FFR General Talk
03-21-2009, 01:54 PM
Replies:
4,346
Ingame Song Information
Views:
744,675
Posted By
cedolad
Re: R1 - Actual Song Difficulties V2
I agree with Midnight on keeping NWE a FMO. But if NWE was dropped why would FotBB and Silence be dropped? The offsync of Silence makes the jump stream seem harder than what it is, because it doesn't...
Showing results 1 to 13 of 13
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