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Samineru 06-14-2006 11:43 AM

Nomic: The game
 
ONLY POST HERE IF YOU ARE PLAYING!
I am going to make 3 posts, one for immutable rules, one for mutable rules and one for propositions. I will edit those as the game progresses.

Rules:
http://www.earlham.edu/~peters/writi...ow%20to%20play

Samineru 06-14-2006 11:44 AM

Re: Nomic: The game
 
Immutable Rules


101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable).

*

102. Initially rules in the 100's are immutable and rules in the 200's are mutable. Rules subsequently enacted or transmuted (that is, changed from immutable to mutable or vice versa) may be immutable or mutable regardless of their numbers, and rules in the Initial Set may be transmuted regardless of their numbers.

*

103. A rule-change is any of the following: (1) the enactment, repeal, or amendment of a mutable rule; (2) the enactment, repeal, or amendment of an amendment of a mutable rule; or (3) the transmutation of an immutable rule into a mutable rule or vice versa.

(Note: This definition implies that, at least initially, all new rules are mutable; immutable rules, as long as they are immutable, may not be amended or repealed; mutable rules, as long as they are mutable, may be amended or repealed; any rule of any status may be transmuted; no rule is absolutely immune to change.)

*

104. All rule-changes proposed in the proper way shall be voted on. They will be adopted if and only if they receive the required number of votes.

*

105. Every player is an eligible voter. Every eligible voter must participate in every vote on rule-changes.

*

106. All proposed rule-changes shall be written down before they are voted on. If they are adopted, they shall guide play in the form in which they were voted on.

*

107. No rule-change may take effect earlier than the moment of the completion of the vote that adopted it, even if its wording explicitly states otherwise. No rule-change may have retroactive application.

*

108. Each proposed rule-change shall be given a number for reference. The numbers shall begin with 301, and each rule-change proposed in the proper way shall receive the next successive integer, whether or not the proposal is adopted.

If a rule is repealed and reenacted, it receives the number of the proposal to reenact it. If a rule is amended or transmuted, it receives the number of the proposal to amend or transmute it. If an amendment is amended or repealed, the entire rule of which it is a part receives the number of the proposal to amend or repeal the amendment.

*

109. Rule-changes that transmute immutable rules into mutable rules may be adopted if and only if the vote is unanimous among the eligible voters. Transmutation shall not be implied, but must be stated explicitly in a proposal to take effect.

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110. In a conflict between a mutable and an immutable rule, the immutable rule takes precedence and the mutable rule shall be entirely void. For the purposes of this rule a proposal to transmute an immutable rule does not "conflict" with that immutable rule.

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111. If a rule-change as proposed is unclear, ambiguous, paradoxical, or destructive of play, or if it arguably consists of two or more rule-changes compounded or is an amendment that makes no difference, or if it is otherwise of questionable value, then the other players may suggest amendments or argue against the proposal before the vote. A reasonable time must be allowed for this debate. The proponent decides the final form in which the proposal is to be voted on and, unless the Judge has been asked to do so, also decides the time to end debate and vote.

*

112. The state of affairs that constitutes winning may not be altered from achieving n points to any other state of affairs. The magnitude of n and the means of earning points may be changed, and rules that establish a winner when play cannot continue may be enacted and (while they are mutable) be amended or repealed.

*

113. A player always has the option to forfeit the game rather than continue to play or incur a game penalty. No penalty worse than losing, in the judgment of the player to incur it, may be imposed.

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114. There must always be at least one mutable rule. The adoption of rule-changes must never become completely impermissible.

*

115. Rule-changes that affect rules needed to allow or apply rule-changes are as permissible as other rule-changes. Even rule-changes that amend or repeal their own authority are permissible. No rule-change or type of move is impermissible solely on account of the self-reference or self-application of a rule.

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116. Whatever is not prohibited or regulated by a rule is permitted and unregulated, with the sole exception of changing the rules, which is permitted only when a rule or set of rules explicitly or implicitly permits it.

Samineru 06-14-2006 11:45 AM

Re: Nomic: The game
 
Mutable Rules


201. Players shall alternate in clockwise order, taking one whole turn apiece. Turns may not be skipped or passed, and parts of turns may not be omitted. All players begin with zero points.

In mail and computer games, players shall alternate in alphabetical order by surname.

*

202. One turn consists of two parts in this order: (1) proposing one rule-change and having it voted on, and (2) throwing one die once and adding the number of points on its face to one's score.

In mail and computer games, instead of throwing a die, players subtract 291 from the ordinal number of their proposal and multiply the result by the fraction of favorable votes it received, rounded to the nearest integer. (This yields a number between 0 and 10 for the first player, with the upper limit increasing by one each turn; more points are awarded for more popular proposals.)

*

203. A rule-change is adopted if and only if the vote is unanimous among the eligible voters. If this rule is not amended by the end of the second complete circuit of turns, it automatically changes to require only a simple majority.

AMMENDMENT: A rule-change is adopted when there is a majority among the eligible voters, including votes of abstention.

*

204. If and when rule-changes can be adopted without unanimity, the players who vote against winning proposals shall receive 10 points each.

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205. An adopted rule-change takes full effect at the moment of the completion of the vote that adopted it.

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206. When a proposed rule-change is defeated, the player who proposed it loses 10 points.

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207. Each player always has exactly one vote.
Ammendment: A player may lodge a vote of abstention by not posting within 48 hours of a proposal.

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208. The winner is the first player to achieve 100 (positive) points.

In mail and computer games, the winner is the first player to achieve 200 (positive) points.

AMMENDMENT:The point vaule for someone to be the winner be reduced to 100
*

209. At no time may there be more than 25 mutable rules.

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210. Players may not conspire or consult on the making of future rule-changes unless they are team-mates.

The first paragraph of this rule does not apply to games by mail or computer.

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211. If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule with the lowest ordinal number takes precedence.

If at least one of the rules in conflict explicitly says of itself that it defers to another rule (or type of rule) or takes precedence over another rule (or type of rule), then such provisions shall supersede the numerical method for determining precedence.

If two or more rules claim to take precedence over one another or to defer to one another, then the numerical method again governs.

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212. If players disagree about the legality of a move or the interpretation or application of a rule, then the player preceding the one moving is to be the Judge and decide the question. Disagreement for the purposes of this rule may be created by the insistence of any player. This process is called invoking Judgment.

When Judgment has been invoked, the next player may not begin his or her turn without the consent of a majority of the other players.

The Judge's Judgment may be overruled only by a unanimous vote of the other players taken before the next turn is begun. If a Judge's Judgment is overruled, then the player preceding the Judge in the playing order becomes the new Judge for the question, and so on, except that no player is to be Judge during his or her own turn or during the turn of a team-mate.

Unless a Judge is overruled, one Judge settles all questions arising from the game until the next turn is begun, including questions as to his or her own legitimacy and jurisdiction as Judge.

New Judges are not bound by the decisions of old Judges. New Judges may, however, settle only those questions on which the players currently disagree and that affect the completion of the turn in which Judgment was invoked. All decisions by Judges shall be in accordance with all the rules then in effect; but when the rules are silent, inconsistent, or unclear on the point at issue, then the Judge shall consider game-custom and the spirit of the game before applying other standards.

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213. If the rules are changed so that further play is impossible, or if the legality of a move cannot be determined with finality, or if by the Judge's best reasoning, not overruled, a move appears equally legal and illegal, then the first player unable to complete a turn is the winner.

This rule takes precedence over every other rule determining the winner.

Samineru 06-14-2006 11:46 AM

Re: Nomic: The game
 
Proposed rule-changes

301. Amendment to 207.
Each player has exactly one vote. A player may lodge a vote of abstention by not posting within 48 hours of a proposal.

302. amendment to rule 208.
The point vaule for someone to be the winner be reduced to 100

303. Amendment to rule 203. A rule-change is adopted when there is a majority among the eligible voters, including votes of abstention.

304. For someone to join in the game, they post in this thread, clearly indicating they would like to join. Then a vote is passed to admit them into the game. 3/4 Majority is required to admit them into the game. They are then added to the list and play the same as the original players.

Samineru 06-14-2006 11:46 AM

Re: Nomic: The game
 
The first move goes to ddrdanc3r55

ddrdanc3r55 06-14-2006 03:14 PM

Re: Nomic: The game
 
Quote:

301. Each player has exactly one vote. A player may lodge a vote of abstention by not posting within 48 hours of a proposal.
To prevent the game from dying from ones person inactivity.

dontcareaboutmyid 06-14-2006 03:40 PM

Re: Nomic: The game
 
My vote:I

mattc16 06-14-2006 05:04 PM

Re: Nomic: The game
 
My vote:I

Samineru 06-14-2006 10:13 PM

Re: Nomic: The game
 
Final vote: yes
The next move goes to dontcareaboutmyid.

dontcareaboutmyid 06-15-2006 02:42 AM

Re: Nomic: The game
 
Quote:

302. amendment to rule 208.
The point vaule for someone to be the winner be reduced to 100
Reasons: first game, still working out the kinks. Second game can always be original value.

mattc16 06-15-2006 04:24 AM

Re: Nomic: The game
 
Sounds like a good idea. Yes.

Samineru 06-15-2006 11:27 AM

Re: Nomic: The game
 
I vote yes. We forgot to do ddr dancer's points. He gets 13, 301-291 + 3 supporting votes.

ddrdanc3r55 06-15-2006 08:30 PM

Re: Nomic: The game
 
I vote yes.

Samineru 06-15-2006 09:28 PM

Re: Nomic: The game
 
So 14 points to dontcareaboutmyid and matts turn

mattc16 06-17-2006 06:17 AM

Re: Nomic: The game
 
Quote:


Amendment to rule 203. A rule-change is adopted when there is a majority among the eligible voters, including votes of abstention.


Should make the game quicker and easier to understand.

dontcareaboutmyid 06-17-2006 05:53 PM

Re: Nomic: The game
 
vote: I

ddrdanc3r55 06-17-2006 08:50 PM

Re: Nomic: The game
 
Yes.

MonkeyFoo 06-18-2006 01:13 AM

Re: Nomic: The game
 
I'm voting nay, noting that while I will try, I may have trouble voting on time for everything. If more than half of the people are away, we can't pass anything. While I admit that democratic government doesn't function properly if more than half the people are away, this is a forum and not everyone will be as involved as necessary. Also, this is CT, what ever happened to not just agreeing/disagreeing? What's the use in lowering the winning point value to 100 if everyone's changes are passed? Let's get some discussion going on, the way it's meant to be played.

mattc16 06-18-2006 05:55 AM

Re: Nomic: The game
 
Are you even playing?

dontcareaboutmyid 06-18-2006 04:29 PM

Re: Nomic: The game
 
Quote:

Originally Posted by MonkeyFoo
Thread hijack

Quote:

Originally Posted by Samineru
ONLY POST HERE IF YOU ARE PLAYING!


Yeah, you're not playing, so wait til the next game

Omeganitros 06-18-2006 05:08 PM

Re: Nomic: The game
 
You guys need help moderating the game (like someonenot inthegame posting and crap), gimmie a PM.

MonkeyFoo 06-19-2006 12:15 AM

Re: Nomic: The game
 
Well, reading the rest of the thread, there was no indication that there was any more requirement to join beyond posting a vote. Hence, I voted nay to enter myself as a voter/player. Correct me if I'm wrong.

mattc16 06-19-2006 04:20 AM

Re: Nomic: The game
 
We had a signup thread in CT before the game.

dontcareaboutmyid 06-19-2006 02:35 PM

Re: Nomic: The game
 
http://www.flashflashrevolution.com/...ad.php?t=40835

mattc16 06-20-2006 03:58 AM

Re: Nomic: The game
 
anyway, we're just waiting for ddrdanc3r to vote on my proposal, am i right?

EDIT: for spelling

dontcareaboutmyid 06-20-2006 04:15 AM

Re: Nomic: The game
 
coming up on 48 hours...

mattc16 06-20-2006 05:01 AM

Re: Nomic: The game
 
i'm wrong, we're waiting for Samineru, not ddr

ddrdanc3r55 06-20-2006 08:09 PM

Re: Nomic: The game
 
Yeah, I already voted.

Samineru 06-22-2006 06:43 PM

Re: Nomic: The game
 
Sorry, I was at camp and just got back, but yes I agree and here is my proposal.

304. For someone to join in the game, they post in this thread, clearly indicating they would like to join. Then a vote is passed to admit them into the game. 3/4 Majority is required to admit them into the game. They are then added to the list and play the same as the original players.

ddrdanc3r55 06-22-2006 10:48 PM

Re: Nomic: The game
 
Agree

dontcareaboutmyid 06-23-2006 03:40 AM

Re: Nomic: The game
 
nay

Samineru 06-24-2006 08:17 AM

Re: Nomic: The game
 
I am just wondering why, dontcareaboutmyid.

dontcareaboutmyid 06-24-2006 02:30 PM

Re: Nomic: The game
 
waiting on matt, and then I'll explain

mattc16 06-26-2006 08:22 AM

Re: Nomic: The game
 
sorry, I was at the world cup this weekend.

I disagree with this proposal. I feel that if people want to play the game, it should be like TWG almost, with a set signup period. People should not be allowed to join the game halfway through.

dontcareaboutmyid 06-26-2006 11:08 AM

Re: Nomic: The game
 
well I guess my explanation isn't needed then ^.^

Samineru 06-26-2006 11:10 AM

Re: Nomic: The game
 
So no majority and it was not passed. :(
And now ddrdanc3r55's turn again.

ddrdanc3r55 06-26-2006 06:13 PM

Re: Nomic: The game
 
Okay. I'll come up with one later. :<

Samineru 06-27-2006 03:03 PM

Re: Nomic: The game
 
And I was just looking at the rules adn we are supposed to have a discussion before we vote, so lets do that next time.

ddrdanc3r55 06-28-2006 03:14 PM

Re: Nomic: The game
 
213. If the rules are changed so that further play is impossible, or if the legality of a move cannot be determined with finality, or if by the Judge's best reasoning, not overruled, a move appears equally legal and illegal, then the first player unable to complete a turn is the winner.

maybe the repeal of this rule? We can add a rule next round saying that if further play is impossible, the rules are changed so further play is possible.

dontcareaboutmyid 06-29-2006 01:35 AM

Re: Nomic: The game
 
That is just asking for trouble

nay

Samineru 06-29-2006 09:05 AM

Re: Nomic: The game
 
that could be really troublesome with the whole the whole "the rules will be changed" part I suggest we modify that to "the inhibiting rule will be repealed."

ddrdanc3r55 06-29-2006 10:49 AM

Re: Nomic: The game
 
Okay, I guess it could be changed by that. What do you think of that? Also, the latest rule that opposes it is the one that gets repealed, not the first one.

mattc16 06-29-2006 04:32 PM

Re: Nomic: The game
 
why is it asking for trouble? i think it's a fair proposal to be honest. lets discuss this first before jumping to conclusions.

dontcareaboutmyid 06-30-2006 02:16 AM

Re: Nomic: The game
 
if you're going to do the whole repealed rule, what about that person's turn?

ddrdanc3r55 06-30-2006 03:56 PM

Re: Nomic: The game
 
What do you mean?

Samineru 07-1-2006 01:58 PM

Re: Nomic: The game
 
I say the person who passed the rule (cause I assume play ceases immeadiately) loses their turn and their rule is repealed.

dontcareaboutmyid 07-4-2006 02:49 AM

Re: Nomic: The game
 
motion for Samineru to make a rule to be voted on


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