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-   -   [Concluded] Benguin's (and Xel's!) Rates Tourney #2 (Round 6 in Progress) (http://www.flashflashrevolution.com/vbz/showthread.php?t=148564)

beary605 01-7-2018 04:48 AM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
ok here's a placeholder its late and i gotta be quiet
probably not getting much better though, those jumptrills are fast :X


switched to FFR Air (standalone isn't working, rip flash 11?) but it feels like keypresses are lagging behind sometimes and i'm getting some late goods. maybe I gotta fiddle with the settings more; hopefully it just fixes itself or I get used to it :)

Deamerai 01-7-2018 08:39 AM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
This file is exhausting :V

XelNya 01-7-2018 09:42 AM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Quote:

Originally Posted by beary605 (Post 4604421)
ok here's a placeholder its late and i gotta be quiet
probably not getting much better though, those jumptrills are fast :X


switched to FFR Air (standalone isn't working, rip flash 11?) but it feels like keypresses are lagging behind sometimes and i'm getting some late goods. maybe I gotta fiddle with the settings more; hopefully it just fixes itself or I get used to it :)

might be the offset, when I was playing on the beta build I had to adjust my offset a bit.

Hakulyte 01-7-2018 01:10 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 


Genius confirmed.


Fun fact: I can't get under 45 raw goods with 1.45 despite getting 7-0-0-3 on 1.4

Deidara837 01-7-2018 01:49 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Man these good count limits aren't really increasing by much at all asghfakjhfg

awein999 01-7-2018 02:01 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 

DarkZtar 01-7-2018 04:08 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 

Precarious 01-7-2018 06:13 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Even increasing the rate to 1.05 causes a huge difficulty spike.


XelNya 01-7-2018 06:18 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Quote:

Originally Posted by Hakulyte (Post 4604438)


Genius confirmed.


Fun fact: I can't get under 45 raw goods with 1.45 despite getting 7-0-0-3 on 1.4

what the fuck is this replay

did you really play it with that screen cut or are the options magically fucked up on my end?

Gir 01-7-2018 06:26 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Quick question.

Is Deamerai really being moved to D4? None of us are going to be able to beat Andrew & they're absolutely crushing him hahaha!


//back to trying to lower my 79 goods on 1x

Hakulyte 01-7-2018 06:45 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Quote:

Originally Posted by XelNya (Post 4604475)
what the fuck is this replay

did you really play it with that screen cut or are the options magically fucked up on my end?

The options are fine and I did use these settings, but the receptors shouldn't be at that location logically speaking.

I opened the game in a standalone, used 100% view and placed the receptors higher than the game to move the screencut above the default receptor position.

I resized my game with a standalone and played like this:

When you save a replay with these settings, the screencut remains, but the receptor position goes back to default which creates this lol replay.

You can go in options and uncheck screencut to see the arrows not being blocked, but it's slightly slower than the cut I would have used.

Fun fact: I had the progress bar turned off, but it comes back automatically with replays too.

Moria 01-7-2018 07:05 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Sorry I'm late for round 3, I'm pretty unhappy with the score though i might 2.4



Round 4 coming soon

-Blue7- 01-7-2018 07:12 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
this is pretty much it for me, I underestimated this file:


posting this for the "beast" raw good count and was a notable run cleanliness wise

Moria 01-7-2018 07:39 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
nice dude

this is noscore, just venting my disappointment



cant seem to keep it together on the ending

Edit: Yeah whatever


XelNya 01-7-2018 08:06 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Quote:

Originally Posted by Hakulyte (Post 4604479)
The options are fine and I did use these settings, but the receptors shouldn't be at that location logically speaking.

I opened the game in a standalone, used 100% view and placed the receptors higher than the game to move the screencut above the default receptor position.

I resized my game with a standalone and played like this:

When you save a replay with these settings, the screencut remains, but the receptor position goes back to default which creates this lol replay.

You can go in options and uncheck screencut to see the arrows not being blocked, but it's slightly slower than the cut I would have used.

Fun fact: I had the progress bar turned off, but it comes back automatically with replays too.

That's pretty neat then. I was just like "has he really played this that much?"

Fantasticone 01-7-2018 09:29 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 

Moria 01-7-2018 09:47 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
holy shit

Andrew WCY 01-7-2018 10:13 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Quote:

Originally Posted by Gir (Post 4604476)
Quick question.

Is Deamerai really being moved to D4? None of us are going to be able to beat Andrew & they're absolutely crushing him hahaha!


//back to trying to lower my 79 goods on 1x

If it really is, then yeah, he would rip me and be the one winning in D4 XD

But I remember from a previous post written by ben (I think?) stating that Deamerai seems to have the skills of a D5 player, so they are considering putting him in D5. The scores table is not changed to reflect this change yet, however.

Moria 01-7-2018 10:22 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
Quote:

Originally Posted by Andrew WCY (Post 4604501)
If it really is, then yeah, he would rip me and be the one winning in D4 XD

But I remember from a previous post written by ben (I think?) stating that Deamerai seems to have the skills of a D5 player, so they are considering putting him in D5. The scores table is not changed to reflect this change yet, however.

To be fair, he'd hold his own in D6 quite well. I'm not saying he should be moved, but he's definitely displaying more than enough ability to compete with us

Pizza69 01-7-2018 10:38 PM

Re: Benguin's (and Xel's!) Rates Tourney #2 (Round 2&3 in Progress)
 
i made it 500 notes in on 1.5 with 2-0-0-1 on my very first try.
i now cannot get better than dirty teens on the first 500 notes.
seriously what is this :(




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