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-   -   What's better for getting better at ffr? (http://www.flashflashrevolution.com/vbz/showthread.php?t=140712)

Epicman9001 01-29-2015 07:01 PM

What's better for getting better at ffr?
 
1. Jumping in and just trying to AAA everything
2. Getting a bunch of fc's first then AAA stuff
3. other

ilikexd 01-29-2015 07:08 PM

Re: What's better for getting better at ffr?
 
Do you mean for warming up? Play whatever is hard enough to tire you out but not too hard that you can't follow, then play something else hard enough, and so on. It shouldn't be something you can AAA while warming up or FC too easily -- it should tire you out with actual temporary pain/burning in your hands on completion.

gold stinger 01-29-2015 08:01 PM

Re: What's better for getting better at ffr?
 
tape batteries to your fingers

icontrolyourworld 01-29-2015 08:08 PM

Re: What's better for getting better at ffr?
 
fap a lot
it's how i can still play at all

_Zenith_ 01-29-2015 08:18 PM

Re: What's better for getting better at ffr?
 
Too many people ask the same question lmao

Need a thread counter for this question

Mahou 01-29-2015 08:22 PM

Re: What's better for getting better at ffr?
 
Check out the guide I made. That's a start.

Trumpet63 01-29-2015 09:00 PM

Re: What's better for getting better at ffr?
 
Quote:

Originally Posted by gold stinger (Post 4269213)
tape batteries to your fingers

If that works, I'd totally try it.

Arch0wl 01-29-2015 09:13 PM

Re: What's better for getting better at ffr?
 
* play songs in the high-B / high-A range (this is the range where your body is challenged enough to force itself to adapt)

* eat to caloric surplus and eat a lot of protein

* lift weights so that you don't waste the caloric surplus on fucking finger gains and you get some extra gains too

Red Blaster 01-29-2015 10:16 PM

Re: What's better for getting better at ffr?
 
Buy wearable finger weights

FF_rules 01-29-2015 10:53 PM

Re: What's better for getting better at ffr?
 
Quote:

Originally Posted by Arch0wl (Post 4269255)
* lift weights so that you don't waste the caloric surplus on fucking finger gains and you get some extra gains too

Is there some keyboard mashing hulk who only got gains in his fingers to wrist? I'd want to see what that'd look like.

Arch0wl 01-30-2015 12:07 AM

Re: What's better for getting better at ffr?
 
You wouldn't notice the gains really even if someone did since it'd be in very specific muscle regions that don't hypertrophy much.

Games like Stepmania involve muscular endurance, but training for power/explosiveness would probably involve forearm training to a great degree. And if you're going to train forearms you might as well just train your whole body and get jacked in the process.

But yeah, the B to A area of play is the best for increasing skill. The C to B area means you're not truly hitting the patterns as they are on the screen and are probably bullshitting somewhat, so your movements don't represent what is required and you probably won't be strengthening the muscles used in those movements. Playing for AAAs is actually extremely counterproductive to getting better (being able to pass harder songs) although it may help timing. Once you can AA or even borderline AA a song, you should move on to something else.

_Zenith_ 01-30-2015 12:17 AM

Re: What's better for getting better at ffr?
 
Quote:

Originally Posted by Arch0wl (Post 4269315)
You wouldn't notice the gains really even if someone did since it'd be in very specific muscle regions that don't hypertrophy much.

Games like Stepmania involve muscular endurance, but training for power/explosiveness would probably involve forearm training to a great degree. And if you're going to train forearms you might as well just train your whole body and get jacked in the process.

But yeah, the B to A area of play is the best for increasing skill. The C to B area means you're not truly hitting the patterns as they are on the screen and are probably bullshitting somewhat, so your movements don't represent what is required and you probably won't be strengthening the muscles used in those movements. Playing for AAAs is actually extremely counterproductive to getting better (being able to pass harder songs) although it may help timing. Once you can AA or even borderline AA a song, you should move on to something else.

TL;DR don't bullshit patterns like jumptrilling a wall but instead hit the actual wall.

Play songs that you cannot sdg without being warmed up and on the 5th+ try.

Red Blaster 01-30-2015 12:25 AM

Re: What's better for getting better at ffr?
 
Quote:

Originally Posted by FF_rules (Post 4269297)
Is there some keyboard mashing hulk who only got gains in his fingers to wrist? I'd want to see what that'd look like.


Read keyboard mashing hulk, instantly thought of this guy.


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