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-   -   FFR Trading Card Game (C9) (http://www.flashflashrevolution.com/vbz/showthread.php?t=140460)

T-Force 01-26-2015 12:31 PM

Re: FFR Trading Card Game (C3)
 
Quote:

Originally Posted by TheSaxRunner05 (Post 4267628)
You have a very interesting idea I'll have to think about

While users would be able to buy their way into a good collection, so can normal card game users.

If we allowed cards to be traded at card value over a certain point, maybe unopened packs could be traded too?

It would make the game more interactive but also allow for a user to be able to through their weight around with credits and buy their way to the top as well.

I'll really have to think about it

Trading with the house? Basically have you run like a hobby shop and have us spend our hard earned credits on cardboard crack?

Totally cool with this.

Suicidalfatman 01-26-2015 12:36 PM

Re: FFR Trading Card Game (C3)
 
I agree completely

foxfire667 01-26-2015 03:08 PM

Re: FFR Trading Card Game (C3)
 
Quote:

Originally Posted by TheSaxRunner05 (Post 4267639)
I wonder if there is an auction site that could be used that doesn't require you to use real money/just run dummy auctions for something like this?

Well it wouldn't have to be anything complex, it could be just a Skype room or some other IM client. Plus it's not like it necessarily has to be an auction every time. Even if one person PM's someone with interest to buy a card, and it meets the criteria for credit amount, if they accept that would be fine too. If auctioning becomes popular, you could probably make a TCG auction / offer Skype room to centralize it.

I'm unsure about trading unopened packs however, because then people might be more focused on hording unopened packs to turn around for credits, as opposed to actually opening them for use with anything you create down the line. I'm not sure what sort of baseline price would counteract this. If it's too low, people won't bother, if it's too high, packs might just get backlogged by people in hopes of sales. Even if a good price is found, it might just mean that people will be more focused on getting packs for a guaranteed credit sell. Plus making sales so easily attainable would reduce the appeal of the higher tier card selling angle. It'd be more like "I can probably get 7.5k out of this horde pack without opening it, or have a very slim chance of getting 15k or more, but get nothing if RNG doesn't love me."

Guest15937 01-26-2015 03:51 PM

Re: FFR Trading Card Game (C3)
 
i'm just gonna say that if i had the patience to get 75k perf-boos, i'd get the plat pack

grizz13114 01-26-2015 04:18 PM

Re: FFR Trading Card Game (C3)
 
I would have gotten the plat pack if i had read the OP all the way through

TheSaxRunner05 01-26-2015 04:37 PM

Re: FFR Trading Card Game (C3)
 
Quote:

Originally Posted by grizz13114 (Post 4267785)
I would have gotten the plat pack if i had read the OP all the way through

Haven't actually given you a pack yet, I can make it Plat

Elite Ninja 01-26-2015 10:41 PM

Re: FFR Trading Card Game (C3)
 
I'll take a Horde pack please

beeattack 01-27-2015 12:55 AM

Re: FFR Trading Card Game (C3)
 
I've never played so much FFR in a single day. Also, this is super hard for D1 players. It took me like 7-8 hours.

Also, horde pack please :)


ssbmchamp 01-27-2015 10:28 PM

Re: FFR Trading Card Game (C3)
 
Tier 3 Platinum pack please

TheSaxRunner05 01-27-2015 11:13 PM

Re: FFR Trading Card Game (C3)
 
Quote:

Originally Posted by beeattack (Post 4268052)
I've never played so much FFR in a single day. Also, this is super hard for D1 players. It took me like 7-8 hours.

Also, horde pack please :)


Awesome job! I'll keep that in better consideration for future challenges, I don't want to discourage anyone from participating.

I'm going to play a little bit tonight, I don't know if I'll get around to updating.
Maybe, maybe not :p

Edit:// baby screamed for an hour and a half, got to do neither

FF_rules 01-28-2015 05:56 PM

Re: FFR Trading Card Game (C3)
 
Quote:

Originally Posted by foxfire667 (Post 4267623)
However if everyone is gunning for the horde, it might just be that most are going after quantity over quality.

I was aiming at 5 tries would yield more chances of hitting a rarity 4+ than a guaranteed 2 tries of 4+. (Which it did; I won my gamble... if not only very very slightly)

FF_rules 01-28-2015 06:00 PM

Re: FFR Trading Card Game (C3)
 
Quote:

Originally Posted by TheSaxRunner05 (Post 4267628)
It would make the game more interactive but also allow for a user to be able to through their weight around with credits and buy their way to the top as well.

Before we even start this idea; what happens to the credits that go to the house?
1) Gambling hall addiction (Pocketed)
2) Contest funds
3) More rewards

Edit2: Actually thinking about it; instead of out right buying packs how about this suggestion. Buy Achievements and get a free pack (donaters are exempt from triggering their own achievement). Minimum 10k, once per challenge week only.Honestly I'm not really for the idea of throwing credits to make your collection bigger. Everyone should get a fair starting ground; if you want people to throw their weight around with their credits there should probably be more use for the cards than just them being sport cards (collectibles).

---- An idea to spice up the game. Increase card pack size and give C/UC/R designations (C=1-2)(UC=2-3)(R=4+). Every pack gets 2C 1UC 1R. (card rarity designation can be changed; 1-3,3-4,5+) etc

TheSaxRunner05 01-28-2015 07:06 PM

Re: FFR Trading Card Game (C3)
 
What I was talking about, no credits would be going to the house, only amoung trading players.

ssbmchamp 01-28-2015 08:28 PM

Re: FFR Trading Card Game (C3)
 
you still owe me a pack ;)

TheSaxRunner05 01-28-2015 10:12 PM

Re: FFR Trading Card Game (C3)
 
Quote:

Originally Posted by ssbmchamp (Post 4268800)
you still owe me a pack ;)

I still owe several people a pack now

I planned on updating last night, but my daughter screamed for an hour and a half instead of going to bed.

Also currently not at home, and by the time I get there I'll be ready for bed to work in the morning.

Thursday afternoon is looking reasonable. Unless Gradiant updates.

rushyrulz 01-29-2015 01:27 AM

Re: FFR Trading Card Game (C3)
 
gonna try to tackle this thing tomorrow. I got 52k perfects today for nothing because I had 3 tons of homework I had to do :x which I just got done with at 12:20 AM. RIPPPPPPPPP

TheSaxRunner05 01-29-2015 08:59 PM

Re: FFR Trading Card Game (C3)
 
grizz13114

You Have A New Platinum Pack!

You Tear Open The Package To Reveal:

48 Brain Dot Wave
66 SigSig

Your Card Collection Is Now Worth: 18270



Elite Ninja

You Have A New Pack!

You Tear Open The Package To Reveal:

15 Happy Happy Shining Star!! [Light]
47 Homosexual Love Scene
23 January's Song
5 Pita
49 Heroes On Your Lawn At Night

Your Card Collection Is Now Worth: 3360



beeattack

You Have A New Pack!

You Tear Open The Package To Reveal:

8 Riddle Me A Rat's Nest
77 Skeletor
34 Hyoukai
54 Rondo Alla Turca
10 Pathos

Your Card Collection Is Now Worth: 48805



ssbmchamp

You Have A New Pack!

You Tear Open The Package To Reveal:

38 Night Of Flight
63 The Lunatic Princess

Your Card Collection Is Now Worth: 3155


Red Blaster 01-29-2015 09:11 PM

Re: FFR Trading Card Game (C3)
 
From what I'm seeing the Horde pack seems to be paying out more than the Platinum in terms of high rarity cards for the most part.

TheSaxRunner05 01-29-2015 09:17 PM

Re: FFR Trading Card Game (C3)
 
RnG hasn't been that helpful in that regard, but I may rework it anyways.

Considering making it 5 or higher in the future

TheSaxRunner05 01-29-2015 09:18 PM

Re: FFR Trading Card Game (C3)
 
RnG hasn't been that helpful in that regard, but I may rework it anyways.

Considering making it 5 or higher in the future


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