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-   -   TWG 187 Senpai [Post Game] (http://www.flashflashrevolution.com/vbz/showthread.php?t=151086)

Gradiant 07-20-2019 01:27 PM

Re: TWG 187 Senpai [Post Game]
 
Game continuing after soundwave's misflip is really really gross.

Dev you played really good, I ended up using action on you only because of you not outing role along with storn and potential deep wolf. Only mistakes that really stood out was a response to xel that confirmed that you knew soundwave was the wolfkill instead of me, and nightkilling roundbox which had a huge potential to misfire because not only was he the only one at the time hard town reading shadow, but he had no role. You were the only choice here for nightkill so you living and the 'can't believe that worked' post was a huge red flag that town decided to ignore.

Shadow's last posts were really nice getting into emotion and he defended himself to the best he was able to, aside from pointing out the dead role vs active role when mentioning roundbox being a bad kill for him to make as wolf.

Gradiant 07-20-2019 01:33 PM

Re: TWG 187 Senpai [Post Game]
 
Overall think I did alright. Was only missing being on cocoa and mtamb, storn switch paid off, and almost won game if I tracked instead of saving soundwave. Still kinda mad not tracking

Charu 07-20-2019 01:55 PM

Re: TWG 187 Senpai [Post Game]
 
I'm actually going to send a game to Xiz for once guys.

Charu 07-20-2019 01:55 PM

Re: TWG 187 Senpai [Post Game]
 
I really liked the setup when I played it over in MU, so I figured FFR TWG should give it a try.

Charu 07-20-2019 01:56 PM

Re: TWG 187 Senpai [Post Game]
 
Mad 17 I mean, lol

Funnygurl555 07-20-2019 01:58 PM

Re: TWG 187 Senpai [Post Game]
 
Quote:

Originally Posted by Charu (Post 4689058)
Mad 17 I mean, lol


YES

Charu 07-20-2019 02:14 PM

Re: TWG 187 Senpai [Post Game]
 
MAD17
The MU Champs Version


36 HOUR DAY PHASES
12 HOUR NIGHT PHASES
[Subject to change in case this time schedule doesn't work]

ROLES
13x Town
4x Mafia


Of the following 18 roles, 1 will randomly be discarded and the other 17 will be assigned at random to one player in the game without regard for the player's alignment. Each role is restricted to using its action only on the nights listed on the chart. The Mafia will be told which role is not present in the game.




Watcher: Learns who visited the target, but not what actions they did

Alignment Cop: Learns whether the target is town or mafia, but not their role

Vigilante: Kills the target

Doctor: Protects the target from kills on that night only (cannot self-protect)

Tracker: Learns who the target visited, but not what actions they did

Roleblocker: Prevents the target from using their action on that night only

Jailkeeper: Performs both a Doctor and Roleblocker action on the target, both protecting and blocking them (cannot self-protect)

Role Cop: Learns the role of the target, but not whether they are town or mafia

Jack of All Trades: Can use one of their abilities per night without repeats

Voyeur: Learns what type of actions were performed on the target, but not who did them

Macho: The player cannot be protected from kills

Strongman: Kills performed with Strongman cannot be stopped in any way (serves no purpose if the player is town)

Ninja: Night actions performed on the night that Ninja is used are invisible to investigative roles (Trackers, Watchers, and Voyeurs)

MECHANICS
  • Role reveals at death are alignment only. You will not learn a player's exact role when they die.
  • Usage of night actions is optional, but unused actions will be lost.
  • Mafia factional kills are optional. Mafia may submit a factional kill each night, but are not required to. However, starting night 5, the factional kill will be mandatory.
  • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
  • Mafia share a factional Night Kill, which is a single standard shot for their faction.
  • Mafia members may perform the faction kill in addition to their regular action at the same time.

Role PMs
Please go to this page to find the exact wording of the Role PMs: https://www.mafiauniverse.com/forums...oles-Modifiers

FAQ [Specifics for this setup]

Q: What changes to the setup have been made since the practice games?

A: The Roleblocker role has been split into two roles, creating 18 total. One role will randomly be excluded from the setup, and the Mafia will be told which one it is. Also, both Tracker roles have gained Strongman modifiers.


Q: What does Cycle mean?

A: Cycle is Modbot terminology for the night(s) on which a role can act. This is an example of how some roles might appear in Role PMs and Role Cop investigations:

Jack of All Trades (x1 Doctor, x1 Jailkeeper, x1 Voyeur) | Cycle 1, 2, 3
Doctor | Cycle 2, 4
Alignment Cop | x1 Ninja | Cycle 2
Macho Watcher | Cycle 1


Q: What do the Voyeur results look like?

A: The Voyeur sees the type of action performed on the target, but not the exact action. Modbot groups the actions into four categories: Protection (Doctor), Manipulative (Roleblocker, Jailkeeper), Killing (Vigilante, Mafia Faction Kill), and Investigative (all others). The Voyeur does not see their own action in their results. This is a sample results PM: "theknightsofneeee had Manipulative, Investigative, Killing done to them."


Q: What is the order of operations? What happens if a roleblocker targets a roleblocker?

ORDER OF OPERATIONS

Night actions are processed in this order:

Strongman kills
Roleblocks
Jails
Doctors
Bodyguards
Kills
Investigations
Backups

However, there is one important clarification: the order of operations lists Strongman Kills first because they are immune to blocks, and regular kills are listed ahead of investigative actions because investigative roles can witness killing actions, but this only means that the target is marked for death before other actions are processed. No deaths actually occur until after all actions have been processed. In other words, dying at night never stops a player's action from happening.

The other important pieces of information are that Roleblockers act before Jailkeepers and that those roles are capable of blocking another player who attempts to use the same action.

Q: Can Mafia players target their teammates with night actions?

A: Yes. The Mafia's faction kill cannot be used on a member of their own team, but all other actions (including Vigilante kills) may be used on members of their own team.


Q: Can Doctors and Jailkeepers self-target in order to protect themselves?

A: No.

Q: Which roles can self-target?

A: Only Watchers.


Q: Are the Strongman and Ninja actions limited only to the nights listed on the chart?

A: No. If a player is Mafia, they may use their Strongman or Ninja ability on any night.


Q: Can players be investigated while they are jailkept?

A: Yes. Jailkeep is a combination of roleblock and doctor, neither of which prevent investigations on the target.

...

ACTION FEEDBACK

These are the results you will get when you submit certain actions.

Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

Quote:

Your action on Player A was received.
Investigative actions return results even if the target dies on the same night.

Actions that count as visits are counted as visits even if the actor dies on the same night.

Investigative roles (Tracker, Cop, etc.) when roleblocked:

Quote:

Your action on Player B did not return any results.
Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

Quote:

Player C did not visit anyone.
Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

Quote:

Player D was not visited by anyone.
Alignment Cop when investigating a town-aligned player (or a Godfather):

Quote:

Player E is Town
Watcher when watching a person that was visited by multiple people:

Quote:

Player F was visited by Player G, Player H, Player I

DaBackpack 07-20-2019 02:48 PM

Re: TWG 187 Senpai [Post Game]
 
Quote:

Originally Posted by Charu (Post 4689058)
Mad 17 I mean, lol

nooooooo

DaBackpack 07-20-2019 02:49 PM

Re: TWG 187 Senpai [Post Game]
 
I mean it'll prolly be good for me to play as practice but also nooooooo

DaBackpack 07-20-2019 03:55 PM

Re: TWG 187 Senpai [Post Game]
 
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inDheart 07-20-2019 08:01 PM

Re: TWG 187 Senpai [Post Game]
 
Quote:

Originally Posted by Charu (Post 4689058)
Mad 17 I mean, lol


MixMasterLar 07-20-2019 08:14 PM

Re: TWG 187 Senpai [Post Game]
 
Excellent play by Dev, deserves the win.

Following along I made a bunch of mistakes, the big one being that I probably always fight to get SunFan lynched there and in the process soft clear FFA. Pretty nasty plan on hindsight.

I am gonna agree that towards the end Dev shoulda been caught. He played well but that Storn lynch really only left Dev and Soundwave as the final candidates (Shado too I guess but seriously it was one of the others in my mind) so when Soundwave died I knew it was Dev

Followed by the fact that Gradiant said he learned X and then had to die because what he was told about X was wrong? That shit so blantedly obvious that I was wondering why Xiz didn't cancel the game it clearly pointed to Dev.

Instead you guys lynched Xel?

I love you all but there is no defense to that one

roundbox 07-20-2019 08:22 PM

Re: TWG 187 Senpai [Post Game]
 
Quote:

Originally Posted by MixMasterLar (Post 4689094)
Followed by the fact that Gradiant said he learned X and then had to die because what he was told about X was wrong? That shit so blantedly obvious that I was wondering why Xiz didn't cancel the game it clearly pointed to Dev.

Instead you guys lynched Xel?

I love you all but there is no defense to that one

Quote:

Originally Posted by thesunfan (Post 4422370)
13c) Angleshooting, the act of attempting to determine some kind of information about the game through the wording/actions of the host, is not legal

sorry for following the rules

Gradiant 07-20-2019 08:29 PM

Re: TWG 187 Senpai [Post Game]
 
Quote:

Originally Posted by roundbox (Post 4689095)
sorry for following the rules

dev used that info as a defense so idk

XelNya 07-20-2019 08:29 PM

Re: TWG 187 Senpai [Post Game]
 
xel played bad

got treated bad

bad was earned

bad was not bad

bad was your waifu

who is shit

Hakulyte 07-20-2019 08:36 PM

Re: TWG 187 Senpai [Post Game]
 
Quote:

Originally Posted by MixMasterLar (Post 4689094)
Excellent play by Dev, deserves the win.

Following along I made a bunch of mistakes, the big one being that I probably always fight to get SunFan lynched there and in the process soft clear FFA. Pretty nasty plan on hindsight.

I am gonna agree that towards the end Dev shoulda been caught. He played well but that Storn lynch really only left Dev and Soundwave as the final candidates (Shado too I guess but seriously it was one of the others in my mind) so when Soundwave died I knew it was Dev

Followed by the fact that Gradiant said he learned X and then had to die because what he was told about X was wrong? That shit so blantedly obvious that I was wondering why Xiz didn't cancel the game it clearly pointed to Dev.

Instead you guys lynched Xel?

I love you all but there is no defense to that one

I'm sorry, but Devonin rolled Jon Arbuckle. I refuse to lynch Jon Arbuckle.

roundbox 07-20-2019 08:38 PM

Re: TWG 187 Senpai [Post Game]
 
The information was compromised. Xiz simply said you were given the wrong info, but then killed you because you were actually supposed to die in the night after making a big play

I didn't want to read too much into it to avoid angleshooting

Not saying that it has happened, but I refuse to be called out for not using this information when it's explicitly against the rules

---

I think we need to revise something about host communication as well since it also kinda confirmed Haku as town this game (at least to sunfan)

Players should keep all host communication private, even if the host gives them info that the player could realistically bring to the thread. If the information is something the whole thread should know, I think the host should just post a contextless clarity post if need be.

Think of how it would have changed this game if said proposed style was adopted
Haku whispers to xiz about wolves knowing who the lost wolves were, xiz realizes this and reveals it in thread. Since nobody saw who asked the question, the information enters the game cleanly.

I'm also reflecting on some of the mistakes I made with my Trailer Park Boys game, and I think host communication is something that I botched and I think really, really needs fixing.

Hakulyte 07-20-2019 08:41 PM

Re: TWG 187 Senpai [Post Game]
 
I actually never privately asked Xiz about this. My guess is that he noticed inconsistencies with the role pm from dead players and wanted things to be clean, but could have slipped more info than he should have.

roundbox 07-20-2019 08:48 PM

Re: TWG 187 Senpai [Post Game]
 
Quote:

Originally Posted by Hakulyte (Post 4689100)
I actually never privately asked Xiz about this. My guess is that he noticed inconsistencies with the role pm from dead players and wanted things to be clean, but could have slipped more info than he should have.

Yes, I know you didn't. You posted your question in thread. I gave a proposed scenario of what it could have looked like.

No fault on anyone's behalf; I just think we need to revise our approach on this particular rule.

devonin 07-20-2019 08:57 PM

Re: TWG 187 Senpai [Post Game]
 
Quote:

Originally Posted by roundbox (Post 4689095)
sorry for following the rules

Quote:

Originally Posted by Gradiant (Post 4689096)
dev used that info as a defense so idk

I assumed, since he made the post before he died, that it was a post made before he died and was therefore fine to refer to?


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