jTWG LXXII: The AniMatrix6 - Game Thread
jTWG LXXII: TheAniMatrix6 -=- Matrix6 Concept Unlike most TWG setups, Matrix6 is a semi-randomized format. In this game, there will be 9 players - 2 mafia, and 7 town. Before anything, there is an automatic set of 5 Vanilla Townies, and 1 Mafia Goon. Then, I - the host - will randomize between these 6 options to determine the next 3 roles: Code:
A B C Game Setup - Start: DAY - This game will start with a Day Phase - Night Talk: ON - During night phases, you will be able to talk in the thread. - Out of Thread Talk: OFF - During the game, you may NOT converse with another player about the game. - Phase Length: D: 48hrs / N: 24hrs >>> Phases will end at 9 PM server time (7 PST, 10 EST). - Card Flips: ON - Once a player has been killed, their full role and alliance will be revealed. - InstaLynch: ON - Once a player has reached a majority of the votes, they will be instantly killed no matter how much time remains in the phase. - In the case that a Roleblocker role is rolled, they may send in a role block AND a night kill. - Bulletproof Townie can NOT be roleblocked. -=- PLAYER SIGN-UPS: 1. Charu 2. dAnceguy117 [Killed Night 2] 3. reuben_tate [Knived Day 1] 4. PrawnSkunk danceflashrevo 5. Vendetta21 [Lynched Day 2] 6. storn42 7. Redsludge [Lynched Day 0] 8. _Zenith_ 9. choof [Killed Night 1] Reserves R2. Red Blaster R3. mellonxcollie R4. soramimi -=- Phases ends at 9 PM Server time on Thursday, March 012th. |
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Please do not post until you have read your role PM and confirmed it to me.
As well, if you are not in this game, please respect the other players and resist until the postgame. |
Re: jTWG LXXII: The AniMatrix6 - Game Thread
yay! am wrote my inbox!
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Am wrote my inbox.
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Also, don't let T-Forces big scary underlined text message thing scare you. Just post whenever, okay1?
OKAY!? OKAY!? If ya dun, I'm afraid I'm gonna have to show you my UNDOUBTEDLY SCARY LEGO DOG WRATH!!! ...But it shouldn't be a problem, right? |
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Am wrote acquired
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
I have two hours and a half left to my shift and nothing is happening in the library.
dis is da leif duds |
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Game where
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
It's starting now, we're playing it, duder!
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Do you have what it takes to take the holy grail!?
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Do you have what it takes to climb that mountain in Nickelodian GUTS?
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Do you have what it takes to find the hidden keys in the hidden temple?
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
It's over there -------)>
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Stahp you post so fast
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
V is probably looking at this thread and going "smh what have i got myself into?"
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
V, if I was a ^, would I exist in a bubble gum wrapper?
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Will you hold my everstone, Snivy?
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
I will because I want to keep my limbs thank you very much!
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
*Tax included
|
Re: jTWG LXXII: The AniMatrix6 - Game Thread
Oop
No editing, Zenith. Try not to edit anything within this game. |
All times are GMT -5. The time now is 09:30 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution