Re: New TWG Rules Proposal & Discussion
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Re: New TWG Rules Proposal & Discussion
Looks goochi
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how does it not is the question here. third parties are tricky... |
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Re: New TWG Rules Proposal & Discussion
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imho |
Re: New TWG Rules Proposal & Discussion
claiming sk -> ok in certain situations, it can prolong your life and its essentially a hail mary. The time when lurker did it in the c9++ game comes to mind as an example of a time where it was necessary for him to do so in order to play to his win condition. I don't remember the exact circumstances, but I think Xel has done so as well.
claiming sk and town/wolf siding -> never ok |
Re: New TWG Rules Proposal & Discussion
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Was just thinking a Fool could act as a clear for town and work towards eliminating wolves rather than trying to get lynched (against wincon) |
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plop got lynched day 1 |
Re: New TWG Rules Proposal & Discussion
i'm thinking of putting up bastard++ again lol
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Re: New TWG Rules Proposal & Discussion
Rule 13a could go either way, really. Smogon plays without this rule, and the games on there have since evolved in a different direction without lacking any of the high-level drama or scheming.
http://www.smogon.com/smog/issue10/mafia |
Re: New TWG Rules Proposal & Discussion
I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
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http://www.smogon.com/forums/forums/...-mafia-hub.78/ |
Re: New TWG Rules Proposal & Discussion
Smogon has a... mafia subforum?
That's amazing, lmao. |
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he is a very attractive man |
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that's the only problem I have with it tbh |
Re: New TWG Rules Proposal & Discussion
yeah I like 13a as is. either find a more creative way to die intentionally or suck it up and live on.
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Re: New TWG Rules Proposal & Discussion
cool rules time to break them
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Re: New TWG Rules Proposal & Discussion
we should have a rule where I win every time
oh wait we don't need a rule like that because I'm just that good |
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