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-   -   TWG 194 - Game Thread (http://www.flashflashrevolution.com/vbz/showthread.php?t=151853)

MixMasterLar 04-24-2020 08:08 PM

Re: TWG 194 - Game Thread
 
Also

Quote:

Originally Posted by DaBackpack (Post 4726307)
I mean what is he supposed to say, you've given us nothing

Dude

Mindmeld

flashflash account 04-24-2020 08:08 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by Hakulyte (Post 4726308)
I think I have near identical reads except that I still have jessie at null.

that means we're both wrong whoof

XelNya 04-24-2020 08:08 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by MixMasterLar (Post 4726236)
Oh yes like all the other times youve bested me in verbal combat or whatever

I am glad you acknowledge that I have won. I thought you may be too ego-eccentric to admit it.

DaBackpack 04-24-2020 08:09 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by leetic (Post 4726190)
We've already got to the point where people are suggesting we lynch inactives. Nice. I still have yet to see a game in which lynching an inactive in D1 was a good idea.

to be precise, the strategy is to lynch inactives IF THERE ARE ANY, not to always lynch from the bottom third or so

MixMasterLar 04-24-2020 08:10 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by DaBackpack (Post 4726300)
my mental voice for FFA is just a 24-hour C-tone

I can't tell if you're ever changing your affect

Out of curiosity what doea mine sound like?

MixMasterLar 04-24-2020 08:10 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by XelNya (Post 4726314)
I am glad you acknowledge that I have won. I thought you may be too ego-eccentric to admit it.

how could i deny the greatness that is our Lord Xelnya hoooooooooooooow

DaBackpack 04-24-2020 08:11 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by leetic (Post 4726195)
I still have no idea how to use the ISOs in this forum by the way

ISOs are a bit tricky here but go to "The Werewolf Game" subforum and find this game, then click on the hyperlinked number of posts, it lets you break down each character's posts

XelNya 04-24-2020 08:11 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by MixMasterLar (Post 4726316)
Out of curiosity what doea mine sound like?

someone getting slapped continuously

oh wait that might be mine actually

XelNya 04-24-2020 08:12 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by MixMasterLar (Post 4726317)
how could i deny the greatness that is our Lord Xelnya hoooooooooooooow

I have gotten what I wanted from this game, and now see no reason to care further.

DaBackpack 04-24-2020 08:12 PM

Re: TWG 194 - Game Thread
 
as an aside, leetic what is your home community?

leetic 04-24-2020 08:12 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by DaBackpack (Post 4726321)
as an aside, leetic what is your home community?

I don't have one! I'm originally from Bulbagarden, but I don't really play there anymore.

flashflash account 04-24-2020 08:13 PM

Re: TWG 194 - Game Thread
 
fellow drifters

MixMasterLar 04-24-2020 08:13 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by DaBackpack (Post 4726318)
ISOs are a bit tricky here but go to "The Werewolf Game" subforum and find this game, then click on the hyperlinked number of posts, it lets you break down each character's posts

C H A R A C T E R

MixMasterLar 04-24-2020 08:15 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by leetic (Post 4726322)
I don't have one! I'm originally from Bulbagarden, but I don't really play there anymore.

I'm probably gonna say mean things later but speaking strictly outside of this game: we always love new members and you'll always be welcomed here as long you enjoy playing.

Inside of the game though your vote is bad and you should feel bad but past that i await your reads list

MixMasterLar 04-24-2020 08:16 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by XelNya (Post 4726320)
I have gotten what I wanted from this game, and now see no reason to care further.

"Xelnya as been replaced effective immediately"

XelNya 04-24-2020 08:17 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by MixMasterLar (Post 4726325)
I'm probably gonna say mean things later but speaking strictly outside of this game: we always love new members and you'll always be welcomed here as long you enjoy playing.

Inside of the game though your vote is bad and you should feel bad but past that i await your reads list

hahahahaha a d0 reads list

XelNya 04-24-2020 08:19 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by MixMasterLar (Post 4726326)
"Xelnya as been replaced effective immediately"


DaBackpack 04-24-2020 08:20 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by leetic (Post 4726202)
Sound logic... except the inactive players are easy mislynch candidates earlier in the game as well. So I think I'm gonna pass on that one.

there's more to this though

1) Information. In the late-game we have more information on other players. An inactive player is a ???? that usually necessarily needs to be resolved because their slot is more valuable. That is, the information entropy of each slot is higher in endgame. So when a slot is completely unreadable in Final 5, it's much worse than if that slot is unreadable in Final 15 or w/e.
2) Similar to above--- when we make critical lynches we need them to be informed. D0 is never a critical lynch, so in the world where Inactive X is town, that outcome is less shitty than if you save that lynch for later.
3) Hiding space. Simply put, by killing off potential dead-weight you are necessarily forcing the wolves to engage more, since there will be less hiding room.
4) What happens so many times (read: Animal Crossing game) is that an actual wolf player will get traction in some middle phase, but -somehow- the momentum shifts to an inactive. Usually very hard to tell is anybody is pulling the strings, so we always say "OK, if this inactive is town, ALWAYS ALWAYS lynch this wolfy person" but guess what? There is ALWAYS a fucking way out of it the NEXT phase if there are still inactive presences. This literally is what lost town the last game: our inability to stick to our convictions and instead be distracted by random noise.
5) Making this an actual policy forces wolves in general to post more. This is pro-town since it increases the amount of information we have about each wolf, as well as increasing the volume of incriminating/contradictory/slippish posts

there you go

leetic 04-24-2020 08:20 PM

Re: TWG 194 - Game Thread
 
Quote:

Originally Posted by MixMasterLar (Post 4726298)
Cool. State a case when you vote next time please

How one reacts to a bad vote

MixMasterLar 04-24-2020 08:23 PM

Re: TWG 194 - Game Thread
 
Serious post i think DBP's reaction to Haku skews hin town enough that as long as he doesn't take his town read and dips outta the thread until d2 I'm good to take him off the table

I'll never be able to read Haku d0 so he can just get off my table as well.

I'll gutread Bolth and FFA as town too but we're not taking them off the table so much as placing them on the lazy susan and spinning them to the far side for a bit


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