Re: PWND! [1 or 2]
I don't see why legacy files shouldn't count for st unlocks lol if someone decides to unlock Oni on Caprice that's their own stupid ass
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Re: PWND! [1 or 2]
Legacy files should definitely count. Also they should definitely stay in game.
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Re: PWND! [1 or 2]
They shouldn't count for AvRank because having to play through frothing ass to get 100% is awful game design... this is meant for another thread.
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Re: PWND! [1 or 2]
For reference PWND! itself is 180 BPM as a song, but nestlekwik's steps do not fit 180. They resemble more of 170 bpm intervals, so it's slightly slower -- meaning the file is also horribly offsync. If the steps were 180 BPM there would be more 2-framers in the ending anchor jack.
Edit: Ok so it turns out the 170 BPM estimate was close but overshot. The 16th jacks are 165 BPM, courtesy of noname219 for finding this post. |
Re: PWND! [1 or 2]
ok, so ive only played the songs once so far. score was a 6-0-4-1. honestly not saying much ofc since its all super easy up until the very end. mmm i wouldnt personally say it belongs in the high 80's range, but i can see low 80's definitely just off that last part.
edit: played it a few more times and tried it on slower rates as well. i take back what i said about low 80s. high 80's at more reasonable. |
Re: PWND! [1 or 2]
DARY.p.s. no YoshL. bad. *hits with rolled up newspaper*
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Re: PWND! [1 or 2]
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Re: PWND! [1 or 2]
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As for PWNED rating, I played it again and the ending is indeed hard to AAA, but easy to SDG. If rated as a high 80, won't everyone get a massive skill rating boost from just casually playing through it? |
Re: PWND! [1 or 2]
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Re: PWND! [1 or 2]
this better unlock OWA
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Re: PWND! [1 or 2]
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Re: PWND! [1 or 2]
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Re: PWND! [1 or 2]
It's clearly a 1.
just use the same trick as AIM Anthem, AAA no prob. How 2 AAA end of pwnd: set key setup to M,KL. After jumptrill, there's a jumpjack on [14]. Hit the first one normally then the second one with your right hand (index and middle on L and M) then it's just a jumptrill, lefthand on LM, right hand on M, (mirror of course). Then the transition out is surprisingly smooth. Takes a lot of practice (27 restarts, excluding isolations I did earlier), but you'll get the hang of it ;) |
Re: PWND! [1 or 2]
67 difficulty.
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Re: PWND! [1 or 2]
OWA's face when that's 7 more than what he asked for
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Re: PWND! [1 or 2]
should be a 94
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Re: PWND! [1 or 2]
78 cause I could get scarhand with this too easy and it would feel dirty, excluded or not.
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Re: PWND! [1 or 2]
78 sounds ok
or 89 so I can get owa rage |
Re: PWND! [1 or 2]
Quote:
It's the same discussion we had with overlay and Crowdpleaser/p4u v1, fortunately even with overlay those files are clearly FSO so it's not as big a deal. This is different because of the degree to which switching setup trivializes it from doing it pure spread, and the fact that doing so drops it into token unlock range, something that's supposed to feel like a milestone and not something you get off a file because it's misrated. Could just leave it at 1? lol |
Re: PWND! [1 or 2]
Why couldn't it have been Larpus, I liked that a lot better than PWND!... (sorry off topic, but)
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