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-   -   TWG CLXX Anything but Nekopara Game Thread (http://www.flashflashrevolution.com/vbz/showthread.php?t=147940)

the sun fan 07-21-2017 02:04 PM

TWG CLXX Anything but Nekopara Game Thread
 
https://wiki.mafiascum.net/index.php?title=C9%2B%2B

same stuff as normal except:
can't roleblock or save the same person 2 nights in a row (no exceptions)
wolves and masons, if present, can use wolfchat at all times
innocent child, if present, is revealed at the start of the game

Day Start; 24 hour pregame phase. Confirming your role is required. If you are mafia, you must name your partners as well as their role, failure to confirm your role before the end of d0 will result in a replacement. Serial Killer, if present and does not choose between vest and II will have their choice randomed.
48 hour day phases always, 24 hour night phases always. (72 hour d0s suck). Night phases may be expedited at the end of the game, if necessary.
Cardflips are full role flips.
OOTC: Off, excepting wolves and masons, if present
Nighttalk: Off, excepting wolves and masons, if present
Phantoms: Off
KitB: On
No Lynch/Kill: On (If town sleeps 3 times in a row, they lose)
Minimum of 5 posts per phase (this may be relaxed in case of early insta-lynches)

beneath the spoiler is a bunch of shit you should read if you have any questions. If you still have questions or need clarification, please PM me. Any contradictory info will be taken out tomorrow after I wake up.
All role PMs will be taken directly from the C9++ Wiki page (link provided above) and will deviate only slightly for some roles. If you have a question about a PM, please look there first it is probably answered there.

I will accept ALL role actions sent to me from any medium.

Should the final two players alive be the Serial Killer and any wolf role, the wolves win.

If there is no clear action sent to me, I will not act, meaning that if I do not receive a clear idea of what you want your role to do, I will not randomize the action in any circumstances, including the wolfkill/sk kill.

The wolfkill is roleblockable ONLY by roleblocking the wolf that is making the kill.

The wolfkill may be made by a wolf that did NOT send me the wolfkill PM, so long as it is specified clearly in the PM.

The wolf roleblocker, if present, may NOT make the wolfkill and roleblock in the same night, even if they are the last wolf alive.

If a 1-shot action is roleblocked, that action is NOT refunded under any circumstance, meaning, the role is basically a vanilla town from thereforth.

Cops will receive a result of either Town (Any town aligned role, the godfather or an investigative immune SK), Anti-town (Any non town-aligned role excepting an investigative immune SK or Godfather) or No Result (The Cop was roleblocked).

If an Investigative Immune SK or Godfather is targeted by a Cop, and is not roleblocked, the Cop will recieve "Town".

Wolves will be PM'ed the names of their partner(s) in their role PM, as well as the role of their partners. This change is because wolves may communicate during the day phase in their factional chat.

Wolves and masons may communicate in their respective private chats, and in no other place.

There is no "flavor" for the nightkills. The Wolfkill(s), SK kill(s), and vigilante kill(s) will all appear the same in my post

The following is a list of things that CANNOT be roleblocked:
The ability of both Wolves and Masons to communicate at night
The Godfather's passive ability to always be checked as "Town" by investigative roles, as well as
Either passive ability that the Serial Killer may choose between: (Investigative Immune OR the 1-shot Bulletproof Vest)

Role action resolution order occurs as follows:
Roleblocking (Roleblocker's ability)
Saving (Doctor's ability)
Killing (Any Killing Role including Wolves, SK or Vigilante)
Investigation (Cop's ability)

If no action was sent by a player and they were roleblocked, they will NOT be told they are roleblocked. If a role has no action (Vanilla Town or Mason) is roleblocked, they will NOT be told they are roleblocked. All night actions, if blocked, will be told that they were roleblocked during the transitional phase.

The following is an incredibly improbable series of resolution events should multiple roleblocking roles target one another:
What happens when Roleblocker A targets Roleblocker B who targets Player C, assuming Player C attempts to use a night action?
Player B is Roleblocked, all other actions take place.
What happens when Roleblocker A targets Roleblocker B who targets Roleblocker C who targets Player D, assuming Player D attempts to use a night action?
Both Roleblocker B and Player D are Roleblocked, all other actions take place.
What happens when Roleblocker A targets Roleblocker B who targets Roleblocker C who targets Roleblocker D who targets Player E, assuming Player E attempts to use a night action?
Roleblocker B and Roleblocker D are Roleblocked, all other actions take place.
As should be apparent, the time at which the PM has been sent does not matter in terms of this resolution.

If Killing Role A and Killing Role B attempt to target Player C, and Doctor D attempts to save Player C, Player C dies (unless Player C is the 1-shot Bulletproof SK who has not yet been shot).
If Killing Role A and Killing Role B attempt to target Player C, and Doctor D and Doctor E attempt to save Player C, Player C lives (If they are the 1-shot Bulletproof SK with their vest in-tact, their vest will remain in-tact)... and so on.

If a Serial Killer is present and chooses 1-shot bulletproof, and they are shot in the night without being saved,
they are notified that their vest has been hit and is no longer of any use. If they are saved in the same night,
then the save takes place before the kill, meaning their vest remains intact.


Phases will revolve around 9 PM Server Time.
Any questions asked to me in the thread will be ignored. Please ask any questions you have privately.
Wolfteam and masons, if present, may discuss game-related things during the pregame confirmation phase.

Signups
1) blindreper1179 Lynched D2, Mafia Godfather
2) Gradiant Won at Endgame, Doctor
3) xXOpkillerXx Killed N3, Vanilla Town
4) Celirra Killed N1, Investigation Immune Serial Killer
5) DarkManticoreX2 Killed N2, Vanilla Town
6) Xiz Lynched D0, Vanilla Town
7) Sanzath Won at Endgame, Vanilla Town
8) roundbox Killed N3, Vanilla Town
9) Yoshl Killed N1, 1-shot Doctor
10) Charu Lynched D1, Cop
11) lurker mellonxcollie FreezinIce Mafia Roleblocker, Lynched D4
12) Wayward Vagabond Lynched D3, Mafia Goon
13) DaBackPack Killed N4, Vigilante
--------------
1) mellonxcollie
2) FreezinIce
3) Hateandhatred

the sun fan 07-21-2017 02:30 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
Roles are going out now. If there is a problem, or you do not get a PM, please message me privately.

The PMs will go out very quickly, I will post when I have finished.

the sun fan 07-21-2017 02:32 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
all Role PMs have been sent out, if you did not get one or there is a problem, please message me privately

The pregame confirmation phase begins now. It will last until 9 PM Server Time, Saturday, July 22nd.

Please make sure to confirm your role with me before the end of d0. Failure to do so will result in your replacement.

the sun fan 07-21-2017 10:23 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
a few small things:
Yoshl will be playing on the account "Daikyi"
DarkManticoreX2 will be playing on the account "LightManticoreX2"
lurker has been replaced by mellonxcollie, effective immediately

the sun fan 07-22-2017 09:02 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
d0 begins now

Daikyi 07-22-2017 09:03 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
(awoo)

DaBackpack 07-22-2017 09:12 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
Quote:

Originally Posted by Daikyi (Post 4572094)
(awoo)

hello sailor man

blindreper1179 07-22-2017 09:17 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
Haven't played with Gradiant in awhile.

Daikyi 07-22-2017 09:44 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
and you probably haven't played with me in a longer while, very nice vote, blindreper. what about not playing with someone in a while deserves a vote there sonny

Charu 07-22-2017 09:51 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
I'm hungry

Charu 07-22-2017 09:51 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
Give me something to eat, fam.

Gradiant 07-22-2017 09:51 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
Haven't played with charu in a while charu

Charu 07-22-2017 09:51 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
I want to eat anything that's yummy

Charu 07-22-2017 09:52 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
Quote:

Originally Posted by Gradiant (Post 4572102)
Haven't played with charu in a while charu


Gradiant 07-22-2017 09:54 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
Quote:

Originally Posted by Charu (Post 4572104)

ba-doo

blindreper1179 07-22-2017 09:54 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
Quote:

Originally Posted by Daikyi (Post 4572099)
and you probably haven't played with me in a longer while, very nice vote, blindreper. what about not playing with someone in a while deserves a vote there sonny

nah, unless you count capitalism, cause I don't. I think its longer with gradiant.

Charu 07-22-2017 09:55 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
*Insert post about how mechanics work and have everyone try to read me town for it*

Charu 07-22-2017 09:56 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
To those that have never played with me, prepare for a world of hurt and torment!

Daikyi 07-22-2017 09:56 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
mostly because i don't think i've really played a twg in over a year now sonny

Daikyi 07-22-2017 09:56 PM

Re: TWG CLXX Anything but Nekopara Game Thread
 
hot reads, backpack is a wolf, blindreper is the serial killer, charu is actually danceguy


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