SotW: TGWP, ALL PARTS!
File by Rebirth to display our new ability to convert BPM changes into FFR's engine.
Discuss. |
Re: SotW: TGWP, Part 1
Looks pretty good. A little cramped up at certain parts. Can't wait for speed mods (seems like that's my general sentiment for most of these SotW...). It's nice to see a song with bursts like that in FFR.
Why Arcade though? What game is it from? |
Re: SotW: TGWP, Part 1
see main page news story.
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Re: SotW: TGWP, Part 1
The wacko colored arrows throw me off. Im so used to plain dull colors..haha.
Nice song though. Steps arent what im used to..but they seem to fit fine. |
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That said, I didn't recognize ANY melodies. Maybe all the songs I'm familiar with are in the other ~14 minutes of the song. Oh and by the way, I finally saw how orange the orange arrows are. They definitely need to be more orange and less red. |
Re: SotW: TGWP, Part 1
Part 1 is pretty much an opening to the real VG music. The part RIGHT after the part 1 ending is the Super Mario Bros part, then the Legend of Zelda part comes after that. And after that is Tetris.
EDIT: Here's a link to the full mp3 http://blip.tv/file/get/Torley-TheGamesWePlayed908.mp3 |
Re: SotW: TGWP, Part 1
Oh and one more thing before I go to bed: is that jack combo-able? You know the one I'm talking about.
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Re: SotW: TGWP, Part 1
Yes, but it's not AAA'able.
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I don't know if it was just the range of colors, but it looked super tacky and random. I don't know if I like it or not but random is definitely the word I'd use to describe it.
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Re: SotW: TGWP, Part 1
My initial opinion was the same as that of Iggy's, but after playing it 6 or 7 times the notes colors seem to fit it. I like the song, hope the rest of it gets stepped for FFR.
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Re: SotW: TGWP, Part 1
Nice work.... even if it is pretty much the same thing except a cut from your 17 minute one ;). Still good, I liked the parts that you changed for ffr. Are you going to try and get the other parts on here too?
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Re: SotW: TGWP, Part 1
Holiday color syndrome on FFR lol
Besides that and that one right hand jack that is un-AAA-able, it's a great file. Fun to play, and it's the best SOtW in a LONG time. |
Re: SotW: TGWP, Part 1
I'll try to. I don't know if I'll get all of the song on here, but I'll get more than half of the whole thing.
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Nice work gamepro, I really enjoyed it. Steps seem to fit with the melody and the mood of the song, that jack isn't all too hard, just tricky. Remember guys, theres one at 1109 or something, thats the killer.
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Re: SotW: TGWP, Part 1
The 23, 2, 24 jack? I love that part. It's easy rofl
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Re: SotW: TGWP, Part 1
Not bad.
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Re: SotW: TGWP, Part 1
This song...
Omg did insane, probably the best standout song ive seen yet. And the colors, omg did acid. |
Re: SotW: TGWP, Part 1
Not for me, wierd. It's actually 1101. Its completely unexpected until you play over 5 times. I'll SDG this tommorow.
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Re: SotW: TGWP, Part 1
Took me like 10 tries to FC, I absolutely hated the jacks, even though some made sense.
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Re: SotW: TGWP, Part 1
why put the stupid non-AAAable jack there :( it makes people sad...
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Re: SotW: TGWP, Part 1
the song and the steps were good... just that i hate the trill jacks at the 330+th combo. meh. well i suck at trills anyway.. but after the mini trills it was kinda playable, just need to PA. overall a fun file...
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Re: SotW: TGWP, Part 1
Nicely done, going pretty well with the music.
jacks like those are always stupid with any reason on FFR R1 though, almost glitchy. |
Re: SotW: TGWP, Part 1
Hey im no musician or step-artist, but are all thoose crazy crazy coloured steps needed?
The songs pretty doable bar the jacks nice job re-birth. |
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all of the steps are perfectly onbeat. That's how the music is. It has tons of 24ths, 32nds. 48ths, and 64th notes
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Re: SotW: TGWP, Part 1
I loved this one. Nice work!
Perfect syncing, great arrow colors, fun to play! |
Re: SotW: TGWP, Part 1
shock: it is because you accessed the song while we were in testing of it... stupid noob. clear your cache and it should work fine. you also are missing the last 200 arrows or so.
also, the awful jack at 1101 is definately the worst... gotten to it twice now and have yet to combo it. i've combo'd the right jack a few times, and the ones at 330 are also a pain... *sigh*. I'll FC eventually too. |
Re: SotW: TGWP, Part 1
Good job on syncing the colors with their repsective notes.
But i still dont understand the point of putting them in there without scroll speed changes...to me its just more to jumble/smash together so i cant read it. Im sure you are tired of hearing it, but FFR NEEDS SPEED MODS. |
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Re: SotW: TGWP, Part 1
nice song... weird colored arrows threw me off. woo, rank 10... for now anyways
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I love the colors.
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When all the parts come out I'm going to play them in a row to see how they sound all together.
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Re: SotW: TGWP, Part 1
This song is on acid.
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Re: SotW: TGWP, Part 1
i actually kinda wish Rebirth had done all 17 minutes in 1 song....
woulda been a true epic marathon song for FFR. |
Re: SotW: TGWP, Part 1
I would have liked that too, but it would have been one insane song to FC, I'd think, even though I haven't heard the entire 17 minutes yet, I haven't even played the song, since I'm at school. I'm just thinking it would be hard, since it has a difficulty of 11, and someone in this thread said it's not AAAable, meaning it also has some mean jacks.
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Re: SotW: TGWP, Part 1
I have the whole song stepped and synced. But I honestly don't think anybody would like the 17 minute long song in one simfile. That's why I'm splitting it up.
Maybe we can have the 5 - 7 parts of the song, and maybe the full version as well? Maybe as a purchased song? I don't know. The song is 17 minutes long and the full version has 5661 steps if I remember correctly. For FCing, that would give about 9,000,000 points. It should give about 100 credits too rofl. But in my opinion that is too boring of a file for the 17 minutes you spend playing it. |
Re: SotW: TGWP, Part 1
Well not if it is put in as a non-secret/non-purchased (since purchased is full already, nothing can go there) song under Arcade, I wouldn't mind playing it, it will probably give people something to strive for in FFR.
Why don't you split it up into 4 sections, making them each longer? |
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17 minutes is just way too long for FFR...hell, I'm stepping a 6:30 or so long song and even that's pushing it IMO. |
Re: SotW: TGWP, Part 1
I'd say to let the body of FFR (the 1,000,000 members) decide on this. If they want a 17 minute long marathon song to play, I'd let them have it.
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17 minutes is probably way too long for ffr. Hell, Shash's 6:30 is probably too long. Whatever, I'd still play it, but thats just me. I think splitting it up would be best.
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Re: SotW: TGWP, Part 1
FFR can handle up to 2^23-1 numbers... apparently each entry is 3 bytes, which would therefore make sense. kinda wish each was 4... would give us up to a few billion to work with.
so, we can handle up to 8,388,605, rounding down to the nearest 5. divide that by 1550.... 5412 is the most notes we can have in a song. would still give only 25 credits too. AND, since if it had exactly that many arrows... AAAing with secret arrows would only give you at most 7/8 more points. lol. works out nicely that 8,388,600 is divisible by 1550. |
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With the hands in the original file I have 5661. If I took the hands out I could probably bring it down to 5550. I'll see what I can do.
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Re: SotW: TGWP, Part 1
Ok, I was wrong. After removing all of the hands, I still had 5630 arrows. There's one part in the song where all I have is 8th jumps for about 10 measures (yes it goes to the music). If I made all of those jumps, single arrows I'd end up with 5486 arrows total. I don't know how much more I can water it down.
Does it really have to be less than 5412 arrows? Could I keep it 5630 and just 200 of the arrows wouldn't count towards scoring? |
Re: SotW: TGWP, Part 1
When did you guys get permission to use this song?
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Re: SotW: TGWP, Part 1
I did pretty good for my first try throughout the song.. missed on the set of trills at the start and the purple jacks in the middle of the song. Rank 19! :)
Will there ever be the whole 17 minute song into one big marathon song? |
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It essence, he mistook SM for FFR and posted about how he was all honored that his TGWP had gotten stepped for FFR and how everyone should go play it. So...yeah, we sorta figured that that was as good as permission. |
Re: SotW: TGWP, Part 1
Confirming it tonight. Along with getting permission for his other 230 songs.
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Re: SotW: TGWP, Part 1
All I'll say is this would've been a disaster without the new noteskin upgrade. Too bad FFR got cool after I quit :\
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Re: SotW: TGWP, Part 1
O.o.....you guys are sick. Do know what a 17min song would do to my hand. If that happens....release it in two versions......the cut up version...then the full.
But eh...just a noob talking. |
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Re: SotW: TGWP, Part 1
That's what I was thinking about doing. Releasing it in parts, then maybe release it again as a whole.
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Re: SotW: TGWP, Part 1
Best steps in FFR IMO.
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Re: SotW: TGWP, Part 1
Beautiful steps and beautiful sound with very appealing colors, how perfect is that.
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Re: SotW: TGWP, Part 1
The music is great, the steps are perfect, the colors are awesome ( go light blue :)). Best SotW so far I say. I'm hoping there will be more parts of this.
And a full version would be cool , I'd play it just to play it. |
Re: SotW: TGWP, Part 1
ok, how many parts are there gonna be?
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Re: SotW: TGWP, Part 1
5 for sure. I don't know if I'll cut it more than 5 times.
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Re: SotW: TGWP, Part 1
How about just post them all at once but in different parts because you have all the steps ready anyway.
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:D
I say vote for the whole song to be put up, it sounds wonderful, maybe after you finish putting up the different parts of it...maybe the full version could be put on there next? I don't know, I think it would be a great marathon type thing. :P That's just me though. x3 |
Re: SotW: TGWP, Part 1
rebirth, shash, and i will be discussing this.... to figure out how we'll release the rest of the song.
also, Rebirth... no, you can't leave it at 5600+ and just have the last 200 not count... it would basically mean that anyone who FCed would have the same score, regardless of PA. as anything over 5412 combo & perfs would all have the exact same score. UNLESS we get synth to change the database entry from 3 bytes to 4. |
Re: SotW: TGWP, Part 1
wow please no 17 minute songs with bs jacks
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Re: SotW: TGWP, Part 1
I love the stepfile. I wish all stepfiles could be colorful like this one.
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IF we release all 17 minutes... there won't be jacks.
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Re: SotW: TGWP, Part 1
If we release the whole thing, I'm removing all of the hard jacks.
I think the whole thing would be a nice sim for the Song of the Year. |
Re: SotW: TGWP, Part 1
As long as it's not "Hey gize new awesome steps in FFR too bad its secret and you need 100000 credits to play it lolol", I'd be fine with a 17 minute file.
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Re: SotW: TGWP, Part 1
I love the song, even though I am nowhere near FCing it. I still agree with Afro that the orange arrows should be less red. Otherwise, everything is perfectly synced. Keep up the good work!
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Re: SotW: TGWP, Part 1
I love this song! The music is emotional, sad and slow at times them super fast and the steps (the ones I can do at least x_x) go pretty much perfectly with the song.. love the colorgasmness too.
I'd love a 17-minute song, and I especially like the idea of a SotY. |
Re: SotW: TGWP, Part 1
man this song pwns, my fingers are sore after one handing it (yes i am a one hander player) but still a great song! lol i enjoyed it but i want to see the rest of it! i think itd be great to put them all together one day. ya know, have em separate in the arcade but make like a secret one like pants and all together as a super song. lol make songs like revolutionary etude easy XD. just a thought! =P Oh and The Classic final fantasy fight is awesome!
Flamen~ oh and ps~ how do i get my picture to show up by my name like you guys'? |
Re: SotW: TGWP, Part 1
I've actually talked to Torley via email, he's a real friendly guy.
Anyway, he sent me this link for the .mp3 for TGWP: 'http://blip.tv/file/get/Torley-TheGamesWePlayed908.mp3' Im assuming the 2nd part ends at Tetris? I tried to guess all the other parts, but the all just kinda melt into eachother... |
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I mean, the credit limit would still be 25, even though the final score count would indicate much more than that. As far as I can see, the song would be played just for the fun of it, and if records would be messed up because of it, who cares. Oh and by the way, I would be very upset if you guys water down jacks when they go perfectly to the music. |
Re: SotW: TGWP, Part 1
Leaving the jacks in would be completely insane, it would require way too much luck to fc, especially on FFR. IMO, why not seperate into 3 sections, this, a long 10 minute section, and then another 3:30 section for the ending or something..
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Re: SotW: TGWP, Part 1
I'm pretty sure we're going to do 5 sections of this (since we've already done one) and some other thing for a gigantic marathon song...we'll see what happens.
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Re: SotW: TGWP, Part 1
17 minutes? plz no.
even MAX Foerever and Pants are way too long for me. |
Re: SotW: TGWP, Part 1
Who gives a **** if it'd take a lot of luck to FC? You should play the game for the fun of it, not for being able to FC ****.
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It would be pretty chill if you released the 17 minute song at midnight on new years in secret for 2007 credits like you did last year with some song.
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Re: SotW: TGWP, Part 1
Yeah, I stepped MAX Forever for last year's Song of the Year. 2006 credits. This year's song of the year will probably be 2007 credits, if we do one again.
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