Re: TC_Halogen's Good-Perfect Inversion Tournament
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Re: TC_Halogen's Good-Perfect Inversion Tournament
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Re: TC_Halogen's Good-Perfect Inversion Tournament
Not gonna bother with it too much anymore |
Re: TC_Halogen's Good-Perfect Inversion Tournament
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Re: TC_Halogen's Good-Perfect Inversion Tournament
Round 3 Rat Twist Stepartist: gameboy42690 Length: 2:27 Difficulty: 54 Baby Still Too Fat Stepartist: MarioNintendo Length: 2:17 Difficulty: 58 Otter's Dance (Hotroot Mix) Stepartist: Silvuh Length: 1:50 Difficulty: 61 This round will conclude on February 17th, 2020 at 9:59 PM server time. Scores from round 1 will no longer be accepted. |
Re: TC_Halogen's Good-Perfect Inversion Tournament
can i still update my round 2 scores? WAIT NM, I READ THE THING ABOUT THE LATE PENALTY!
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Re: TC_Halogen's Good-Perfect Inversion Tournament
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Re: TC_Halogen's Good-Perfect Inversion Tournament
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Re: TC_Halogen's Good-Perfect Inversion Tournament
Got a question; does a full good combo with 0 boos outscore a full good combo with more boos because of ghost tapping?
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Re: TC_Halogen's Good-Perfect Inversion Tournament
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Re: TC_Halogen's Good-Perfect Inversion Tournament
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Scoring is purely based off your raw judgments; but in this case, goods are worth 50 and perfects/amazings are worth 25. Every other judgement scored scored raw normally! |
Re: TC_Halogen's Good-Perfect Inversion Tournament
marginally impressed myself with all sightreads (cat attacked me 100 notes into Otter's) |
Re: TC_Halogen's Good-Perfect Inversion Tournament
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Re: TC_Halogen's Good-Perfect Inversion Tournament
Damn that otter i'll get it later |
Re: TC_Halogen's Good-Perfect Inversion Tournament
damn, already having trouble with this round, might try to improve later
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Re: TC_Halogen's Good-Perfect Inversion Tournament
Hey Guys, could someone explain to me why some people have this kind of patterns and i seem to be stuck with a specific timing. I have try every settings and found none so far.
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Re: TC_Halogen's Good-Perfect Inversion Tournament
Are you running a framerate > 60?
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Re: TC_Halogen's Good-Perfect Inversion Tournament
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At 59 FPS, I can visually notice the smoothness being interrupted by a tiny-microspike, which is so goddamn visually distracting. If you're able to deal with the tiniest of micro-visual skipping, 59 FPS might correct your input issues. I personally play at 45 FPS under the pretense of micro-spiking at 59 FPS; I'm not sure how the game renders, but 45 FPS gives me a consistent smoothness (albeit: not 60 FPS smooth, but not distracting in terms of appearance either). Give both 45 and 59 FPS a try and see how they work for you as a player. EDIT: I get those spread out inputs with VSync enabled, as well. I have to use VSync because I'm on not-quite-as-strong of a computer but it keeps my frames consistent. V-Sync + 60 FPS: game is smooth, but frames drift and input polling gets degraded part way through the song V-Sync off + 60 FPS: game is much more laggy, but frames are a bit more consistent. 60 FPS + V-Sync disabled might be helpful for you as well. |
Re: TC_Halogen's Good-Perfect Inversion Tournament
Wow thank you so much, this is a big revelation on my road to get as much AAA as possible ! I was at 60Frames Exactly, I changed it to 59 and bammm much easier. This doen't change the fact that i suck at Getting good XD.
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Re: TC_Halogen's Good-Perfect Inversion Tournament
sigh
ok EDIT take this one instead lmao |
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