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Re: Queue/Batch Discussion Thread
Eradication had polyrhythms almost exactly like that. We took them out.
I'm actually stepping one that's two simultaneous trills, one 24th and one 16th. It's neat. Low bpm so it's actually fun. |
Re: Queue/Batch Discussion Thread
brb cutting my submitted songs. And then I WILL FIX THEM!
Yes I swear I will. rofl |
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Yes, probably.
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Sounds like it would be a fun file.
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Okay, so this is pissing me off. Do we, or do we not have T+Pazolite permission. It's not on the list, but we have like 3-4 files by that artist in game.
Seriously, What the hell? |
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Thanks for that.
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I made changes to 2 of my files, but what is PR, and how do you make it better in a file? (sorry, new to simfile judging terms)
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PR is Pitch Relevancy. That means higher notes are on the right, while lower notes are on the left.
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Ok, will make further changes knowing that. Thanks
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tass can you send me my church file from last batch please, i lost the original.
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Yea, JX agrees, so please use the challenge steps for Phantom Ensemble. Thanks.
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I'm gonna restep my file, but instead of doing the dreaded mistake I did last time, I'm turning the 16th streams into rolls for only one synth lol...
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Uh PR isn't necessarily that it means arrows go to the pitch ex. A song has a repeating note like G-G-G-G the steps should go up-up-up-up or down-down-down-down
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I look forward to it, sounds like it could be a nice and challenging simfile.
The whole thing or a cut? |
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a cut haha that song repeats itself so hard
i dont know if i should send chipscape beginner as a semi-joke (it would be the hardest legit file in ffr by a long shot) or send the normal (oni) chart which would feel a bit odd without the freezes instead of 440 bpm 64th bursts |
Re: Queue/Batch Discussion Thread
Gotta go back into my chipscape in CVS and add some notes higher than 64ths.
Oh, and i'm thinking about cutting it arround 2 minutes. Right before or after the 2nd 110BPM part. Edit: Or colab with someone on it and let them do the other 2. Quote:
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