![]() |
Re: FFR Suggestions
Velo wins moar internetz
I'm glad my suggestions didn't get ignored :D |
Re: FFR Suggestions
I feel like I just been stalked :( I saw that Velo!
|
Re: FFR Suggestions
Quote:
|
Re: FFR Suggestions
Another quick suggestion: Count on how many song are currently in the song list, or how many are found by the sort. Would be a quick and easy way to count something like "How many more VC FCs do I have left?", or "How many songs are 0:00 to 1:00 long?", etc.
|
Re: FFR Suggestions
Quote:
Maybe... |
Re: FFR Suggestions
Quote:
|
Re: FFR Suggestions
MY BIGGEST #1 SUGGESTION EVAR!!!!! :
Make the game Flash 10 compatible. >.> |
Re: FFR Suggestions
it is flash 10 compatible, just not flash 10 smoothable :O.
|
Re: FFR Suggestions
Quote:
Anyway, you understand what I mean though. Flash 10 makes things run a hell of a lot smoother and faster. If we could just get Velo's engine to be compatible (reason why it isn't smooth and crashes is because of compatibility issues somewhere. probably because it still runs on an OOOOOLD version of action script), maybe I could finally AAA another VC. :D |
Re: FFR Suggestions
Quote:
@ScarletSky plz look up at velo's last post and tell us to make it flash 10 compatible again owait |
Re: FFR Suggestions
Absolutely a fabulous job on blackwebb, Velocity.
|
Re: FFR Suggestions
Quote:
Quote:
|
Re: FFR Suggestions
FFR is compiled using the Flash 8 compiler for Flash 8 standalone purposes. I'll have another compile for flash 10 along side the flash 8 one this time.
Since BlackWebb is AS3, it by default will only support Flash 10 and up. |
Re: FFR Suggestions
What is blackwebb anyways? Is it somekind of social engine for FFR? Or does it/will it have playing capabilities as well?
|
Re: FFR Suggestions
If blackweb has the same problem as the current engine (of being unplayably laggy when I do it in-browser), will I still be able to use the older engine on the standalone?
|
Re: FFR Suggestions
Standalone will always work for the FFR Engines. Both new and old.
|
Re: FFR Suggestions
I have a question similar to qqwref -- are the older engines going to stay available on FFR while Blackweb is up, or will they be removed a bit after BW's release?
|
Re: FFR Suggestions
Suggesting a page of achievements... Like tier points
|
Re: FFR Suggestions
Velocity Engine ~Finally~ Build
- Display server time - Display Credits earned after song - Extend hotkeys into results screen - Arrows spawners are now invisible - Average rank is also displayed in the stat bar - Save Frame offset Legacy Engine Ver.910 - Mute button - Display server time - Song search - Arrows spawners are now invisible - Average rank is also displayed in the stat bar - Save Frame offset Multiplayer Ver: 6/2/2011 - Fix that wonderful scroll-bar - Button to auto search opponents song They may be some bugs with things not loading, this is because I moved some files around but I'm not 100% sure I changed all of them in the engines. I hope I did though. |
Re: FFR Suggestions
What is Blackweb?
I've heard it mentioned here and there. But all I can guess is that it's a new engine for FFR. |
All times are GMT -5. The time now is 09:11 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution