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Re: 11th Official Tournament - Round 1
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I'm to a point now where I'm about to turn this into OSU! where there's just best of the best and that's that. It's pretty ridiculous that no matter what we do it's this constant complaint fest. How about it's a game, sit back enjoy and stop finding things to complain about. Previous tournaments "it's too easy" this tournament "it's too hard" well I guess you all should work your butts off and improve then huh? I warned everyone it was going to get harder, that I wasn't going to sit here and have it be where people come in first round, AAA first or second try and that's that. |
Re: 11th Official Tournament - Round 1
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This is not the case. The goal was a nice spread with 1-2 people AAAing with a lot of work, down to the cutoff line where people were really struggling and getting weeded out, as you put it. This isn't really the case in D2 or D6, but it's hard to be perfect. I'm not defending that D6, for example, didn't turn out ideal, but this is definitely the best tournament opening since the site came back online. If you think you can do better, I can go give you a list of the exact scores that people in the next round of certain division should be getting and you can go feel free to step a file that exactly fits that description. It's... pretty hard to do that. Not that people haven't tried in the past. *cough* |
Re: 11th Official Tournament - Round 1
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This setup is fine (Edit: It may have not looked like it idk internet does that but I am indeed agreeing with you) |
Re: 11th Official Tournament - Round 1
Agreed, 100% actually, but as far as D6...
The skill gap in the bracket is so spread out, there should almost be an 8th division. The majority of what I see, is some people SLAUGHTERING other people because of the huge skill jump between D6 & D7. If that's not the case, there should be an A & B division (like TC_Halogen does with his tournaments) to prevent some of those issues. Like I said, just my two cents! I'm not trying to argue with someone, but I don't agree with 75% of the way all of this has been set up so far. I also heard that, depending on how well you do/progress overall, you can be bumped to higher divisions DURING the tournament. Can anyone confirm this? Because I would actually be amazed if that was the reality of getting better with 4k. |
Re: 11th Official Tournament - Round 1
just remove divisions entirely
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Re: 11th Official Tournament - Round 1
Well I don't know about having the difficulties too high, some of the battles have to be close 'cause that creates more excitement for everyone. Like a later round song could probly have 2-3 people with single digit goods, fightin' it out for first place. Dunno about anything else (and it's worth reiterating that increased difficulties made the first round exciting [but who knows about later rounds??]) but that's based on my experience in the 8th official when D4's final round (Go Beyond) was balls-to-the-wall hard and the winner had a pretty significant margin.
/devilsadvocate |
Re: 11th Official Tournament - Round 1
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Also in the 9th OT I was bumped from D1 to D2 in Round 1 but that was more of a misplacing than anything due to me not playing files in my skill range during my pre-competitive era |
Re: 11th Official Tournament - Round 1
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Like TC_Halogen does? I started that with my tournaments for the record and it will never happen in an official tournament. People being bumped has to do with people who are suspected of holding back skill to be placed lower if they aren't removed completely for it. It's a case by case basis and doesn't happen that often. More often than not it happens because a player requests the bump. |
Re: 11th Official Tournament - Round 1
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I also think that it's probably more work than you realize to create another division. You get used to it. 2 Officials ago I was roadkill at the bottom of D5, then last official I worked my butt off and got 2nd place in D5. Now I'm dead at the bottom of D6. I'd rather that than have the tournament become such a project it never happens at all. Quote:
While I agree the like 60+ people in D5 is probably too big, I'd love to hear your argument for the ideal size of a division. Quote:
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Re: 11th Official Tournament - Round 1
stop fighting. the game is shit and dead and i dont understand why you guys even made another official lol
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Re: 11th Official Tournament - Round 1
that walrus mental kid is the one trolling lmao
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Re: 11th Official Tournament - Round 1
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Yes, D6 has a VERY strong showing right now, but when you really think about it compared to previous tournaments, it's not quite as impressive and out of the ordinary as it seems. This current round 1 file is equal in difficulty to the round 3 song of the previous tournament, and that seems to be the case with just about every division -- this concept basically accelerates the tournament structure and is beneficial in two ways: it's more competitive and gives players who have substantial ability but not-so-lethal consistency an opportunity to play to their skill level later, and also allows for a wider breadth of difficulty from start to finish. As far as why it wasn't the case in previous tournaments: you live and you learn. Five of the last six tournaments have been hosted by either me or psychoangel691, and things have been changed throughout the way, from the change to raw tournaments (8th), to an official D7 song list (9th), etc. |
Re: 11th Official Tournament - Round 1
M A D C U Z B A D
A D C U Z B A D A D C U Z B A D A B C U Z B A D A B Z U Z B A D A B Z U Z B A D A B Z U C B A D A B Z U C D A D A B Z U C D A D A B Z U C D A M :^) |
Re: 11th Official Tournament - Round 1
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Re: 11th Official Tournament - Round 1
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Re: 11th Official Tournament - Round 1
c'mon d5 let's keep the tradition going where badman gets eliminated round 1 and in trying fashion.
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Re: 11th Official Tournament - Round 1
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This is tricky, and the solution to this would be extraordinarily variable, but after talking to a few people, and looking over some things, it would almost be better off divided up like this: D1: 10-25 D2: 26-35 D3: 36-45 D4: 46-55 D5: 56-65 D6: 66-75 D7: 76-85 D8: 85+ This would allow for less of a "gap" to be formed in D6, and still hold as challenging for each player, in each division. There's other prospects to that argument, but I'll just refer to the latter for now. I'm not even trying to argue with anyone here. I appreciate the work that each and every organizer & staff member put in to this tournament, and am very appreciative that I could be a part of it, but some changes need to be made in order to keep everyone in line, and happy with what they can ACTUALLY ("cough" d2/d4 "cough") do. This is an issue that can be avoided easily, as you already stated. If someone is TRULY sandbagging, why even keep them as part of the community. I don't understand... A tournament is a big thing for a community, and if someone wants to be that UNFAIR about it, kick their ass... don't allow them to come back. You won't make EVERYONE happy, but you can at least try your hardest. Bumping them up a division is not going to solve anything, I assure you. As far as people being bumped up involuntarily, or perhaps, NOT per their request, that's actually lame, especially if it happens during the tournament. If you can't determine someone's skill level prior to the tournament, and feel the need to bump them up AFTER a couple rounds, that's absolutely unfair to them, and absolutely a mistake. Something like that should not happen at all, ever. |
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