Re: Opinion on 255 BPM 32nds?
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--- In all seriousness, I can only suggest a more rigid 16th stream passage at this stage in contrast to the ordinary 16th runs from that track. |
Re: Opinion on 255 BPM 32nds?
It's too god damn fast
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Re: Opinion on 255 BPM 32nds?
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"Oh but only 3 playes can play such high difficulty" yeah well those 3 players are basically the image of the game online, so mayyyybe we should make them stay. Anyway this thread is about 255bpm 32nds and all I have to say is Yes do it and if it's properly structured I'd accept it tbh. |
Re: Opinion on 255 BPM 32nds?
i would argue, rather, than the lack of files making ffr less attractive, that it's probably got something to do with uhhh the engine maybe?
just an idea that i'm throwing out there uh it probably isn't right at all |
Re: Opinion on 255 BPM 32nds?
yeah its certainly partly the engine but only having like 10 charts that are even remotely difficult for moderately high level players definitely doesnt help
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Re: Opinion on 255 BPM 32nds?
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Re: Opinion on 255 BPM 32nds?
Video of said stepping: https://youtu.be/YHN58SFUUio
As you can see, I've followed the melody for the 16th stepping, thing is, I don't want to do a 24th step, as it would be unfollowable with the melody. I did it that way, because I noticed that audibly, the beginning of each 4th seemed to "lead" the melody in this part. So it seemed like a good idea to put emphasis on the first 8th I wouldn't mind doing another 16th step, though I really am not sure how I should implement the instrumental change to give it a more intense feel if not by making them 32nds. SpaceGorilla, I understand it. |
Re: Opinion on 255 BPM 32nds?
why
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Re: Opinion on 255 BPM 32nds?
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At 255 bpm, nobody is going to be following an arpeggiated melody. The player won't notice the lack of precise music relevance at that speed. If you want to go hard with 32nds then fine, do that, just don't have weird bursts of 32nds when the synth is continuous. |
Re: Opinion on 255 BPM 32nds?
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Oh also, can someone define a "jumpthrill"? |
Re: Opinion on 255 BPM 32nds?
Then go hard with 32nds. Don't let your memes be dreams.
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Re: Opinion on 255 BPM 32nds?
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Re: Opinion on 255 BPM 32nds?
someone please end this torment i am in literal agony
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Re: Opinion on 255 BPM 32nds?
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Question 2: I think you mean jumptrill. If you don't know what that is, and you're attempting to step a brutal file for FFR, yikes. |
Re: Opinion on 255 BPM 32nds?
no
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Re: Opinion on 255 BPM 32nds?
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2: I'm pretty sure I know what it is, just the way people used the term in this thread (namely jumptrill rolls) gave me the impression what I think it is isn't what it is, as I've never really considered jumptrills to be rollable. We're talking of [13]-[24], [12]-[34], [14]-[23] right? Thanks for being an ass, though. :I |
Re: Opinion on 255 BPM 32nds?
Alright I'll say it, I don't think you're ready to make a file of this difficulty, at least not one that is up to FFR's standards for acceptance through the batch. Just looking through the various questions gives me the impression that you really aren't sure of what you are doing at this point (and the video of that part of the file basically confirms that). Again, not trying to be the naysayer that says you should just stop trying, but temper your expectations accordingly for how you expect the file will probably be received.
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Re: Opinion on 255 BPM 32nds?
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I came here for some insight, not to know whether or not you think I'm "ready" to make the file. That just sounds elitist. |
Re: Opinion on 255 BPM 32nds?
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And as for being an ass, sure I was, but the concept of jumptrilling rolls is an extremely basic one that anyone attempting to step a file of this difficulty should at least have already known about before starting. As for the sample you posted earlier, the 32nd bursts are a no-go. The 16th js section is underlayered especially if you're gonna drop that wall hammer on people straight after, and I actually can't hear why you would step any 32nds in this section period just because the type of sound changes. The actual frequency of notes remains the same. Slow the song down to half speed and listen for yourself. I'd say you have three options, all of which involve killing the 32nds altogether: 1) Keep the layering you have in that first section the same, step a similar stream you have to the first part but with heavier layering for the part you currently have as 32nds. This would create a nice difficulty increase for the heavier section without going overboard. Currently you only have the main drum beats as jumps, where you could put jumps for the second melody that is going on in front of the part you stepped as 16th stream or even the more minor drum beats as well. 2) Apply this layering to all streams that fit the above description and use color theory to make the heavier section more visually interesting. 3) Switch up the patterning while maintaining the same jumpstream structure for the heavier section so that it feels more unique. |
Re: Opinion on 255 BPM 32nds?
If you step it like this you can retain a sustainably difficult chart without overdoing the difficulty for the 32nds, players can choose to hit them as rolls or jumptrill them.
all in all i think the real question that needs to be answered is how does the rest of the file compare to the 32nds?, if they are far more difficult than the rest of the file then they should be reduced in difficulty, or the rest of the file should be harder. That's my opinion. |
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