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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
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fucking awful |
Re: ITT We remind thesunfan that he hasn't finished the stat sheet
So what would be the desired amount of granularity?
Wolf wins/losses Town wins/losses 3p wins/losses Percentages for all of those individually and combined? |
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Seriously, why are you trying to start something? |
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you're literally saying "it popular so it bad" how about you fuck off out of twg subforum or set your password to a random string and logout so we don't need to see your posts ever again |
Re: ITT We remind thesunfan that he hasn't finished the stat sheet
Why would I want to make TWG threads not show up in the sidebar?
I actively want to continue to advertise TWG, not hide it. |
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games played (not counting times you subbed out) games subbed out total wins wins as each alignment something like that for the baseline EDIT: games subbed out is a really hard stat to track, so maybe not even that games finished would be more accurate at this point |
Re: ITT We remind thesunfan that he hasn't finished the stat sheet
where is games mislynched D0 ?
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
So uh
https://docs.google.com/spreadsheets...it?usp=sharing (That covers all the games which are done, but not in the history for regular TWG. Now I can work backwards through the history thread. |
Re: ITT We remind thesunfan that he hasn't finished the stat sheet
so is devonin doing the stats...........?
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Re: ITT We remind thesunfan that he hasn't finished the stat sheet
Well, I'm doing some stats. What gets done with it after is *shrug*
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I tried in the past but parsing and cleaning the data was too strenuous to normalize, esp. when you consider oddball or bastard games. |
Re: ITT We remind thesunfan that he hasn't finished the stat sheet
I mean...fundamentally no I can't really do much ETL stuff with this particular spreadsheet. I'm doing what it looked like was wanted which was just individual player stats for town, wolf, and 3p.
Depending on the kind of data you want access to, making another spreadsheet that was more easily used as a source for data extraction wouldn't be super hard to do. Basically it would be a spreadsheet that had everything -but- individual player stats. Total players, size of each faction, which faction won, total phases etc. That could be pretty extractable for various bits of analysis. |
Re: ITT We remind thesunfan that he hasn't finished the stat sheet
Mfw
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The harsh reality is that someone is gonna have to manually clean the dataset to have a robust, scalable stats potential. I might take a look at that this weekend to gauge how hard that would be. I might devise a simple schema that captures like, win/lose for each player, color, role, modkill, etc. EDIT: But yeah the principle is as you described. Having a spreadsheet that has raw data means that you can make as many stats as you want, just query the spreadsheet when needed DOUBLE EDIT: I might just straight-up ask the MafiaUniverse mods what schema they use for their native stats system. No need to reinvent the wheel |
Re: ITT We remind thesunfan that he hasn't finished the stat sheet
"A parse I did already"
*Is going manually game by game through the archive because that's the only way to get at ANY player stats at all* |
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thanks for this work, I'll see if I can extract the game data over the next few days and we can work together to get stats done |
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